hoogamaphone

hoogamaphone

Joined Member # 3538183
0 Posts 0 Replies 428 Reputation

I think that the disconnect stats should either decay over time, or be reset periodically. That way, if some ragequitter turns over a new leaf, or someone improves their connection, they won't have a permanent stigma.

192 Replies 549,230 Views

[quote quoting="post"] - New automated handling of in game disconnects. ... - Disconnect dialog is no longer modal. It now allows player to access the menus and chat while it is showing. [/quote] My two favorite parts!!!

28 Replies 19,488 Views

[quote quoting="post"] sucks... the game crashes constantly now wtf you guys? and the connections still suck [/quote] That hasn't been my experience at all.

3 Replies 3,104 Views

Thanks for the update! As far as getting more sales... At this point, I think releasing a demo would be huge. In addition, discounts always help. When valve had a 50% discount on L4D, sales increased something rediculous like 3000% See: http://kotaku.com/5156238/gabe-newells-dice-keynote-left-4-dead-sales-tf2-comic-books

120 Replies 311,031 Views

[quote who="Opawan" reply="19" id="2234590"]when i'm playing UB i often take universal gadget at the beginning... i heard the words f**k you cheater so often... hit them some times, spit and when they run use the gadget... thats funny [/quote] I love universal gadget.... guy goes to teleport away with like 500 hp left... I manage to start casting the gadget right before he TPs away, and he dies in his base.... LOL

23 Replies 10,794 Views

[quote who="OrexxerO" reply="12" id="2220502"] And yeah if I missed 4 boulder Rolls I deserved to lose that one.[/quote] One reason I like playing a boulder/slam rook. Both skills require you to aim them. I'd like to see more such "aimed" skills in future demigods. Boulder is so much fun, because it's like bowling with a moving target! [quote quoting="post"] If you are terrible at playing The Rook... then don't pick him! If you run around the map ... not

32 Replies 9,368 Views

[quote who="Colonel_Jessep" reply="23" id="2232451"] Quoting themadmanazn, reply 20 I also think spit shouldn't be able to target buildings. So If Oak gets nerfed, I saw we nerf Ub too! This! have you ever played fortress on the receiving end of an Unclean Beast spit team? They don't have to die, they don't have to get to level 10, they just have to run into range, spit and retreat for a few seconds and the damage is done. They are also designed to outrun basically every other demig

42 Replies 6,804 Views

[quote who="Euandros" reply="1" id="2230284"]Until the ranking data is more accurate, and (as I'm not aware if it does or not) the system matches you based on rank/experience I believe that it could be a major detterant for people to play if they were to see the opponent's rank/experience before the match. I beleive this is a worthwhile and efficient fix in terms of team balanace and connection problems in that sense, however I was always under the opinion that since Pa

4 Replies 1,645 Views

I really like this idea. It's annoying when the losing team leaves, but if you want your favor points, you need to stick around for 5 more minutes to destroy the citadel.

12 Replies 2,923 Views

1. The Problem Joining pantheon games can be frustrating because (+) There is nothing to do while you wait, and (++) impatient people often give up once a game has already been created, leaving an odd number of players (even before the game starts). The matchmaking system will not add people to the game, resulting in a 2v1 or 3v2. 2. A Sol

4 Replies 1,645 Views

It is incredibly frustrating when trying to get a pantheon game going. Why? Because no one is patient. If one person has issues connecting, usually after about 30 seconds, someone will leave. Be patient!!! From my experience, if two people are having difficulties connecting, the proxies will kick in, but it takes more than 30 seconds. If you leave, you are leaving everyone else out to dry.

0 Replies 1,994 Views

I agree everyone who is nailing the OP for "whining", that TB is fine as he is, and doesn't NEED more splash... But Wouldn't it be COOLER if it had a small radius of splash damage that did like 100-200 damage (kind of like rook's hammer). Nothing to break the game, but just a nice effect.

55 Replies 134,878 Views