crashmatusow

crashmatusow

Joined Member # 3493032
4 Posts 65 Replies 288 Reputation

(i believe) the original intention of high HP for flak was to allow them to survive the swarms of SC they are supposed to counter. particularly bombers, which they do not hard counter.

145 Replies 340,655 Views

1. have you ever taken on an upgraded advent starbase? can guarantee that thing will sting like none other. 2. TEC can go cheap on the SB and only do the safety override protocol. boom assault cruisers, and then you have to deal with teh static defenses. not to mention tec can crank out a fleet like none other--what started out as a grav well full of tactical structures can turn into a fleet staging ground in just a few minutes. if you're steamrolling TEC and advent but

85 Replies 160,665 Views

[quote who="Dargoon999" reply="4" id="2117537"] ...Right now I dont see the point of those mines, worse yet, you have to research them if you want to use them, maybe if they did not require research (available when Ruiser is researched), they might be more useful. [/quote] this is the single dumbest argument i ever hear about abillites. if you've got the money to throw around deploying mass mines, you probably have enough to research gravity mines, and its only a

23 Replies 8,263 Views

question: were advent also intended to get a third SB upgrade research? all 3 races have the extra bank/damage research and surivability research, but TEC also get increased destabilization and vasari get faster building, were advent supposed to get something?

4 Replies 1,934 Views

[quote who="unicatsins" reply="3" id="2117036"]The ai has to learn that a Marza misslebarrage must be stoped at all cost. otherwise u can win everybattle with just 2 or 3 marzas. By the way, i think other races need such a superability too... f.e. give the advent the old malice/cleaning brilliance commbo back... [/quote] just...no. unlike the dreaded MB, advent can make Cleansing brilliance uninteruptable (except armistice).

14 Replies 5,485 Views

Love advent. i do the best with them. Vasari are alright, but they're playstyle doesn't jive with me. i think TEC have sucky economy when they supposedly have hte best but its just my playstyle. Each race represents a distinct playstyle. playing as a TEC marketing mogul just doesn't cut it for the Unity.

32 Replies 130,834 Views

Advent have detonate AM(radiance), reverie(revelation), and repulsion[can push marza away from your fleet](guardian) TEC have Ion Bolt(Akkan), Armistice(Akkan), and Magnetize(Dunov) Vasari have phase out (marauder)

182 Replies 410,811 Views

Kingdom Galactica: Game outline: • Turn-based multi-player strategy game • 100% free of charge • Research technologies • Construct infastructure • Build your fleet • Establish diplomatic relations with others players • Plan and execute conquest against other players Sins of a solar Empire: Game outline: • Real Time single/multi-player strategy game • $20 + $1

12 Replies 21,391 Views

rate of change in culture & allegiance depends on the strength of competing cultures in a gravity well. A freshly built broadcast tower has no culture/allegiance influence.

6 Replies 1,992 Views

it does....like +25 of your own culture rate at the targeted planet per shot. thats why that planet has accumulated a 200+ rate Its very easy to culturally burn out a system(your culture lingers for a long time in the whole system)

6 Replies 1,992 Views

Sort of speaks for itself...if you can't see it, thats +239 rate of MY culture on an enemy home planet from massive deliverance spam. The onnly thing i dont get is, is why maximum allegiance rate is +- .07%.

6 Replies 1,992 Views