This bug has been reported in many ways on these forums, but I figured it could use one massive post describing it in detail. Of course, this means this post is absurdly long, but I figured I'd err on being long-winded rather than being ambiguous. I also intentionally made it read like a "form". I figured this would help people, especially the developers, navigate the post and understand the problem. <span style="font-
dafrito
Since this post mentions the click-to-move bug and its causes, I thought I'd link the bug report for an issue very similiar, arguably identical, to it: http://forums.demigodthegame.com/353368
Summary Casting a non-instant skill out of range followed by an instant-cast skill will cause the casting Demigod to become partially unresponsive until explicitly moved. This is a reproducible bug. Demigods Affected All. Severity Minor bug. (Annoying bug but it has workarounds and consi
Yeah, I'm definitely suffering from this bug as well - I realized that SoaSE auto-records your games, so I started watching my most recent one. I figured something was up when my capital ship randomly tried (and failed) to solo rebels in a neighboring planet. :P On other replays, it simply minidumps after awhile. I'm not really sure what causes it to minidump, but I'd figure it's because of things referencing things that no longer, or never, exist.