Wagnard

Wagnard

Joined Member # 3193282
1 Posts 6 Replies 10,150 Reputation

OK Tyo. but just as a note im not availlable next week because of a surgery. so must be this week including week-end or after the next week (if im ok to play computer)

26 Replies 9,834 Views

Well if a dev do want to challenge us, I take it [e digicons]:banhammer:[/e] . Im sure Flurus is willing to do so too. but bring thursday update and put observer in for letting everyone look that game [e digicons]:thumbsup:[/e] .

26 Replies 9,834 Views

I agree . UB is good only VS A.I. In real game is not really what we can call a Beast. I do have done some crazy thing with it but it was rather because we were in a 3v3 or more and i could sneak in the fight.

14 Replies 43,424 Views

He he thanks for the comment on our team guys. For my part the most interesting fight We have encounter is ke5trel + heavenfall. You guys actually give us challenge. And indeed a strong micro and alert player will counter those bowling ball. you just have to think a step ahead of me if you can [e digicons]:grin:[/e]

34 Replies 17,933 Views

Activation limit is 5, But if you have reach this number, you can email support and they will reset it.

8 Replies 8,705 Views

[quote who="Teseer" reply="12" id="1995525"]Test it by speeding up the game. Says you're running at 5? Increase to 5 and notice how the speed changed each time. Go higher and you wont notice any increase.[/quote] Yes. Its exactly how the forge engine work. So a higher sim speed reported mean your computer ressource is not all used yet. The more computer power you have, the highest the # of sim speed will be.

22 Replies 109,330 Views

No no no. this is not true. higher sim speed is faster. lower sim speed is slower only if you hit -1 or less. If you see a sim speed of +7 it mean you could speed up the game 7x (note that im not talking about FPS here but game execution) IT was like that in supcom and it is still like that for demigod. For proof, start a fresh game and look at the sim speed. On my 4 cores, im at +10 on start. and when the game evolve a bit, sim speed go down

22 Replies 109,330 Views

[quote who="useless77" reply="23" id="1975472"]I can't wait to test the new Beta Version. I hope the Pixel Shader 2/3 problem got fixxed in this Version. I want to play Demigod with my X850XT [/quote] I dont think you will enjoy the game with this old stuff....

34 Replies 33,828 Views

[quote who="Mistralok" reply="14" id="1970160"]Have a little patience folks. When you are dealing with a totally new product, delays are bound to happen. Stardock will not release a title at any stage until they are confident that it is ready to go. They have polled their customer base on this subject in the past, and each time the public has voted OVERWHELMINGLY to delay release in order to have more features ready, and to give time for further polishing and or balancing. The peop

154 Replies 310,648 Views

I would think something as if someone want to buy an Upgrade, a confirmation message is sent to the other to aprouve this change. Majority wins. So all team agree on the upgrade because some of them may be bad a the start and may favor the other player. just my 2 cents

80 Replies 51,630 Views

This is TEAMplay. So i guess the $$ for the citadel upgrade comes from the players. A wise team will discuss a strategy for buying citadel upgrade. They will be verry hard to do because you have to think about your new armor or better creep on maps. On my case, it will depends on the situation.

80 Replies 51,630 Views

[quote who="OrleanKnight" reply="4" id="1966134"]I for one would likely never invest any points into Increasing Spawn rates or Increasing the number of units spawned at any given time. I would simply view it as an oppurtunity for my enemy to gain more experience points. I would likely lean towards investing into more HP and Armor for my units so my enemies would get fewer experience points, due to the increased difficulty of the units they'll be facing. I'd also try to avoid investing into hi

80 Replies 51,630 Views

[quote who="Trigeminal" reply="16" id="1964581"] Quoting Wagnard, reply 14 Not true. I can still see the portals. They are just placed differently. I said moved, not removed.[/quote] Ops sorry ... It seem I cant trust my eyes anymore [e digicons]8C[/e]

80 Replies 51,630 Views