Foraven

Foraven

Joined Member # 3165278
2 Posts 30 Replies 367 Reputation

[quote who="Primal_Savage" reply="2" id="3399080"] That's where I would start looking... (Modify it for range on ranged, Add the line for melee ones)[/quote] Will check that out. [quote] Not sure... there's blunt, spear, staff, onehanded, twohanded, bow[/quote] I guess i wasn't clear on that one. I want to change what upgrade from what (when designing units). [quote] That should do it (Ties weapon and a

35 Replies 90,511 Views

Alright, got the game a few days ago and enjoy it quite a lot. However, i'm knowledgable in medieval weapon and armor and find the way they are depicted in game, as well as the tech tree, to be a bit messed up (realism wise). What i plan on doing is readjust some stats, put the weapon and armor in the right order, potentially have a few more weapons for your troops (and heroes) to use and adjust each factions unit (and maybe NPCs) designs accordingly. I plan on making this compatible with

35 Replies 90,511 Views

[quote who="sjaminei" reply="11" id="3398958"] I suggest you start with pikes and mounts then. Coreweapons.xml and CoreMounts.xml as well as UnitStats.xml https://forums.elementalgame.com/444737/page/1 this should hopefully help get you started with the unitstats that should be the hardest issue to mod. Just pop in the modding help thread if you get stuck, and don't be afraid to experiment If you get this mod right, I want it ^^ [/qu

12 Replies 17,413 Views

[quote who="sjaminei" reply="9" id="3398791"] Quoting Illauna, reply 4 The suggestions you have here were in Elemental : Fallen Enchantress. Weapons strength and weaknesses were effective against against certain armors. It was found out later it made the game clunky and was removed with Legendary heroes. I believe this information is still found in the XMLs and might be able to turn it backon. Should they change it...I think its fine how it is. Th

12 Replies 17,413 Views

[quote who="Illauna" reply="4" id="3398618"] The suggestions you have here were in Elemental : Fallen Enchantress. Weapons strength and weaknesses were effective against against certain armors. It was found out later it made the game clunky and was removed with Legendary heroes. I believe this information is still found in the XMLs and might be able to turn it backon. Should they change it...I think its fine how it is. [/quote] Can you define what you mean by "cl

12 Replies 17,413 Views

Hi everyone, only got this game this weekend but i'm addicted [e digicons]|-)[/e] . I like the gameplay and the empire building and find the game somewhat challenging. Now, here a few thoughts about the game from what i seen so far (i'm quite far in my second game and keeping up with the AI on the challenging setting): Defending cities: I feel that part of the game is quite borked currently. It's very hard to keep troops where they are

12 Replies 17,413 Views