i only really play multi so don't take what i am saying into the context of 1v1. i play visari and never use freighters except to counter flak (sometimes i even spam lrms for a min, then immediately start spamming freighters as soon as i see an human enemy). sieges are useless, usually if i don't have the firepower to easily clear a planet with caps, i just move to the next planet and continue the pwning after i have wiped all the structures from the planet, who cares if they rebuild t
tacspamftw
you are forgetting about upkeep cost of more ships (assuming you are talking about spamming ships past tech up grades)
to continue this off topic string of posts... :p i've switched off evacuators to devastator into marauders into desolators and i'm not looking back. dissembler is nice, but that is only if u have the antimatter from colonizing. the loss of planet drain sucks, but that is what desolators are for anyway. devastator is super nasty vs other cap ships (lets face it, whoever wins the first capship fight usually wins, hence he is first) and strong against heavy cruisers. the mar
thx for the awesome guide. bump for all the other noobs out there.
are you sure there is not a 2nd star system?
i'm a fairly new player too (50ish games). one of my favorite micro trick is to pull back the ships that are getting damaged to insure they keep dpsing, or prevent the other team from dpsing. the tactic is pretty simple and works well for small and medium size battles (i think it loses effectiveness around 30+ ships). lets assume the battle is cap ship and 10 lrms on your side, and the same on the opponent. they are trying to take out your lrms. one of your lrms is getting low on li
[quote]Has anyone stopped to consider that maybe the top tier techs are very powerful by design?Maybe they're intended to be game-ending, to avoid boring stalemated games that go on forever.I remember these exact debates coming up with the top level research in Rise of Nations, and Brian Reynolds' answer was just that... at some point the game has to end. If it's gone on long enough that someone has teched up that high, it's time to end this game and start a new one!Insurgency is pretty nasty to
well.. 1st post guys and gals (hi :CONGRAT:), been trolling for a while and having fun with this new game. prob bought a couple weeks ago and its been good times, so gg's if i have played with you. i joined this game from dow, and my vote is this tech is free sluggas all over again. i'm not trying to say at a 'theory craft' level or high play skill level this ability is broke, but at the low skill player level, RA (teched to mid/late game) is an 'i win' button. thats why peo