Yeah keeping it simple is better. I'll clear out idea for booth road magic vision and road outpost. Road Magic Vision: -It gives vision of the tiles the road is built on. So any unit that steps on to your road will be visable. Quite simple realy, that that you can add this: Proximaty warning, for the tiles adjacent to your road you can get a warning icon, a warning icon would be identical for all units that it might be revealing teh presence of. So you know somethign si ther
EadTaes
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You need to make a new opening. The grapic migth be yucky but this has promice and I want in.
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First in CivIV I found it stupid that enemies moved slower on hostile roads since liek someone else said a road is a road. Things such as needing travel papers are nice and will slow down people pass throught your lands legaly. But if the dude is comming to kill you that won't slow him down. Control of roads can and should only come from actual troops on the ground. This could lead to the creation of a road outpost: an outpost would be a small fortification you can build on a
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