Thanks again for the instructions. What I am going to do is #1 although you don't recommend it. I think I have a copy Notepad++ somewhere to ease the editing. I'd make a backup copy of it in case something goes wrong. As for the Dodge, yes, I saw DODGE written on the screen. Now this has become an usual gameplay scenario, when a level 3 critter, a Mite, for instance, with "0" (zero) Dodge value, will completely and blatantly Dodge all attac
Darkstare
Hi, I want to thank you for your response. I am not familiar with the "xml" file you posted. I'm a bit old :-), though not that old to not learn. Should I open it with something trivial like notepad? Also, I noted you had no comments on my 2nd issue. Does anyone else have anything to say over this one? Thanks.
Hello my fellow gamers: I wanted to point out the fact that while playing FE:LH, I encountered these issues: When you are fighting a battle, it is really hard for me to see where my unit can go (valid moves). The terrain is often too bright and I cannot see where I can go. I want to stress out I am partially colorblind, but the terrain is too bright for me to see where I can go and where I can't. Also the mouse doesn't turn to something else (like an X) to indic
To the OP: I've been doing this for Mage and it does works wonders: Play a Life-Magic Mage, make him/her a Summoner. Choose trait "Summoner+" so you start with a bit buff for summons. You'll want to get the Attunement and Brilliant traits along with the Summoner profession. This is to help on leveling, which is important to get the advanced spells earlier. Don't focus on spell damage as you won't be doing any damage. Als