Yes, it is not a image from a SW mod but I will not create a new moddb section or I will announce too much around the world before I have some more finished. By the moment I have one race where I have replaced only the space ships. Starbases.......can be or can not be, it depends from if I have enought models. At my site http://firefoxccmods.com/ I published more screenshots. Many are early work and the models have a changed a bit. Of course as you can see, I will not tell you what Universe i
Nomada_Firefox
While I continue working at my new SOASE mod, I could found some of time for finish these additions. Now the envoy from all factions will be a shuttle. The next step is improve some textures from the Black Sun and I will release the new version. <img src="http://media.moddb.com/images/mods/1/24/23772/SOASEAlliance_0026.jpg" a
Can anybody tell me what are the last limits with the amount of weapons by type of units? how many points can I add by space model? The point is how I am making a new mod from a non-Star Wars universe and I would like know it.
The next 1.85 ver will come with some improves as the Envoy. The previous version used the Red Eye Heavy Cruiser for it. Now it will use a shuttle, perhaps you need escort it but I find it a lot better. It will be deployed after the research in the Imperial Civil Research Station with a deploy ability. You will be able to build the Red Eye Heavy Cruiser in the Frigates shipyard. Other factions will use similar things. About other thi
I hope finish the version for the 1.85 this week. I have added the last Imperial Star Cruiser model with the last texture from Nawrocki and just I need check some other models in game, perhaps update some textures and few more. [video]https://youtu.be/E8ibjgg3c1U[/video]
Before release the new version, I needed upgrade models like the RedEye with my last version from the model. This unit will not be the last, I´m waiting a new texture from Nawrocki for the Imperial Star Cruiser, another model upgraded with more and better detail. <img src="http://media.moddb.com/images/mods/1/24/23772/SOASEAlliance_0022.j
[quote who="Ryat" reply="466" id="3640776"] Quoting FrankyK, reply 465 They just released version 1.85 for Sins of a Solar Empire on Steam. Is this mod still compatible? Doubtful. 1.85 and the DLC made massive changes. On the other hand, some of those changes will help mods in the future. I mi
If I do not find any trouble. I will release soon a new update with some small fixes and some few improves for the last 1.85 ver + all DLC.
Very good.
Well, by one time, I converted the files with this good guide from myfist0 https://forums.sinsofasolarempire.com/424823/page/1/ As always, he is a genious.
Very surprised this update. About the examples........it is not very clear the type of changes....I had been happier if they had added all the files which always I have thousands of problems for get.....
Thanks by the info. I will try.
I noted a curious thing with the version from my mod made for the 1.83. The sound from weapons and some more small things is heard only by one speaker. It is not only from me, I know more people with the problem. Very curious because if it is a problem from the sounds added by me, I made them as the originals.
Any changes with the last 1.84?
I am uploading now the last 1.3 version with all the new voices, textures and developed for the last 1.83 ver from the Sins of a Solar Empire Rebellion. This is the Changes Log: Improved the code for the 1.83ver. Improved serveral textures from the mod. New Imperial Attack Carrier model. New Eidolon Cruiser added. New voices for most of the units. Some small fix around the mod.
More news. Following the suggestions from some people, I have changed how some weapons fires. Look and judge. [video]https://youtu.be/pGl7JkmfHxY[/video]
More progress. I have replaced the model from the Imperial Attack Carrier. Now it is perfect at 100%. There are other small improves in textures. Watching this video and the videos after it, you will see the improves in the mod. There are somethings as the lights from some units which it needs be improved but each day it looks better. [video]https://youtu.be/4rkI-vtOCEE[/video] You can watch the video at moddb here <a href="http://www.moddb.com/mods/star-wars-all
More news. The Tector Star Destroyer update. I looks how I will continue developing the new version for the 1.83v. The problem with the sound is part only from the dev.exe from Steam and the GOG version. The normal exe from Steam has not this problem and we hope a fix one day for the GOG version. As always all the textures from the ships are from Nawrocki, you could find them in the FOC version. Other change are the rebel factions. While I
Yes. You are right, the dev exe has the problem but the normal exe has not this problem. Well, I suppose that I will continue developing the new version for the 1.83. Thanks by the info,
More news, some good and some very bad. First I have updated the Allegiance Destroyer. Second the bad news. The 1.83 ver has a very bad bug where many sounds are not reproduced. Without them, the game is bad, very bad. By this reason, probably, I will put the 1.83v in my vault waiting a fix and I will make a new version for the 1.82v. I sorry for the people with the 1.83v GOG but I know how the problem is in this version. I do not know if it is a matter only from mods or not.
[quote who="f4stjack" reply="26" id="3627354"] Quoting zgrillo2004, reply 25 Quoting Blair Fraser, reply 6 Thanks, looki
A new small unit joins the mod. It will be a escort unit from the ISD MKIII. Probably it will be the last new unit from the Empire but it will not be the last upgrade from this faction. The Imperial Attack Carrier and the Allegiance Destroyer will see their hulls upgraded. <img src="http://med
Do not worry. I discovered how only softimage 2010 could create the xsi files for the game. It was the unique problem. In other point, I made more than I have showed, as always I show things slowly. However I was searching in the new code with the ruin planet ability but I did not try it with the Death Star, I do not want make more code changes than the neccesary. But clearly I must fix somethings, specially textures from models. There will be many of this in the next ve
Just curious. GoaFan77, do you want see anything at special?
I have improved this model with the last textures from Nawrocki and the last model, it has some changes at comparation with the previous model from Evillejedi, both are from him but I have made some changes. The position from turrets, the lights and more. Next I will edit the other ISD, all them has changes and improves. About the voices, all the unit voices are edited. Just I have not changed some voices from build and research, they are good. <img src="http://media.m