sweet, thx. is there any planned date for the next version with the new models for heavy and utility cruiser? those look awesome.
UEF Soldier
[quote]Thank you Uranium, I've replied to your PM, and checked the file, looks ok, so I'll post it here for anyone who wants it. I don't think this will fix the crashes, but it will put in the gameplay changes:Filefront.com[/quote] thanks for that. when i tried copying the reference files and replacing the ones in the mod, it wasn't working. i probably deleted somthing i shouldn't have. but now it works. sorry about the no screenshot, i don't have an image host, nor do i trust imageshack.<br
woops. i got a minidump when i ran the mod
i'm hoping for the patch. maybe something else? new units is a bit too optimistic. and why does it have to be monday?!? why not today, when i can actually spend hours playing sins?
wow, what a pathetic group of egotistical losers. I'm extremely disappointed that this topic hasn't been locked yet. Plus, writing in all caps is an extremely noobish thing. and my final, and probably most important point: We Are Nice GUYS [wanG] is your clan name. yet the "victory post" fails to show any males in the picture. humm............ :NOTSURE:
thx 4 the link HollowMan. 3rd page, CommanderAdama clearly flames both Uzii and Balknight. I doubt their happy about this.
sorry 4 the major bump guys, but i just wanted to know how the mod is progressing. i can't wait to see a beta, or even just an alpha of the mod. i'm so excited, espically with the new season coming!!!
i just hacked the achievements file. so i don't know. i tried exploring priate bases, like aformentioned, but i never found it. i even made a custom map with 9 undefended pirate bases, and none had the ponies. so i got tired and just edited the achievements file for it, and all the other achievements. i didn't get any secret mod, nor did i get an explaination of the ponies achievement. take my advice, and give up the search. leave the ponies alone, and let them be free. :) ;)
but not everybody plays online. ic should consider that. when i play with my bro, i have an excess of 400,000 credits to give to him. my credit income is 267.6 credits per second. so even clicking on the 250 button will leave me with an abundance of unnecessary credits. but rapidly clicking causes sever nerve problems over a prolonged period of time. 400,000/250 = 1,600 clicks! and that's while holding down shift. very problamatic during a fast paced sins game. i barely get done giving him 80,00
the galaxy forge link in the op doesn't work. somthing about the gremlins :(
[quote]That's the stupidest thing I have ever heard. OP, please don't read this.[/quote] well then, care to explain your reasoning? this isn't a ranked game, nor is it online. i can understand if your a rush freak, but please atleast back up your brash statements.
Vista SP1 is amazing! no major crashes, etc. i had xp pro before switiching, and everything is running great! 3.0 ghz q6600 oc 8 gb ddr2 800 ram 8800gtx 1TB (2x500gb) no raid 7200rpm my rig, and as you can see i run Sins on max settings. The graphics look GREAT! i really don't see a need to go into DX10 right now. if anything, a 64-bit version would be more benifical than a dx10 version.
end game with tec, i usually have 3 fleets, 5 lv. 6 caps in each fleet, and 15 light frigs, 10 lrms, 5 flak, 3 of each carrier, etc. one fleet i have just a lv. 8 colony cap, which is more than enough to handle most assaults. one fleet defends my galaxy, the other defends my allies galaxy, the thrid offensivly attacks. with over 200,000 creds by end game, i can easly support all my fleets and upkeep. tips: 1) 2 trade ports on every planet / asteroid 2) the
A story mode More Capital Ships Possibly planets revolving around a star More Research More structures More artifacts, and planet types Another Faction but, there's not much to add to a great game to make it greater, only a whole new great game :CONGRAT:
[quote]No. I did look at the massive list of keybindings. I just didn't notice the up and down piece. More experienced game developers usually put a quick index of them on a piece of paper that I can look at in front of my monitor instead of having to switch menus every time I want to look back at key bindings.[/quote] This is where you fail. Reading is an kindergarden skill. remember phonics? how bout you try using that skill in life. trust me, it helps. [link="https://fo