I played through WiC, but skipped DoW2 despite being a huge fan of the original (see my avatar). This news does not get my hopes up. (Though, WiC had an great engine that made me wish every RTS would use it.)
Fearzone
DoW, the original, is a great game, even by today's standards it is a very good RTS, mared only by balance problems. It was "my game" for probably two years. See my Avatar. Not to mention being a fun action-packed RTS, it nails the Warhammer 40K license with pitch-perfect accuracy. Back in the day, Relic Forums was one of the liveliest gaming forums I've ever participated in. It was small enough that a sense of community could form, and there were a
In King's Bounty--the one that recently came out--one strength it had was interesting stories driving the quests. There were more good deeds for you to do than a boy scout could shake a stick at. Sure, sometimes you helped out some miners by clearing an area of the dungeon, or help negotiate a treaty between warring factions. But other times a quest chain would help bring two lovers together over distance and time, whose love was never requited due to a misunderstand