[quote]Isn't it this game call War of Magic ? Our devs aren't going to agree to allow the existence of this option! [/quote] Why not? If you like to play as a magic-user nobody prevents you to. Or the point is just to ruin the unusual experience for some who would like to play without magic? I still don't see HOW it's gona influence the whole game for you, that you all resist this option so much. Kinda like civilization fans who don't want to see tactical battles in the n
AAndrewKnight
[quote]The whole point that these characters becomes Soverigns is because they can use essence and magic to restore the land. A Soverign who can't do this goes against the lore of the game and wouldn't have become a Soverign in the first place.[/quote] It doesn't go against the lore of the game. It doesn't say that only magic users can be leaders. Let us say you play as a leader of the people who can't use magic. No one of them. At all. Doesn't lore allow groups of people no one of wh
[quote]Even though Heroes of Might and Magic had some factions that were more "might-oriented", no HOMM game had any faction without magic whatsoever.[/quote] That's not true. Might faction in HoMM IV is not able to build magic guilds and hire magic using heroes.
It's not quite what I meant. Why can't you have a sovereign who _is not able_ (it's not just ignoring something that you actually CAN) to use magic at all, but instead gets advantages to economy or research or something. Magic is still an integral part of the game, it's just that you chose someone who can't use it (probably it should be noted that this is only for experienced players and whatnot). I don't see anything wrong with this. P.S.: After all, HoMM IV having the word "
I'm pretty sure Age of Wonders had this feature. And yes, it is great.
Yeah, conversely: to play with only one city with just spells, summoned creatures etc. I like the idea. Nobody makes you choose one extreme, but it should be possible.
Heros.
What I'd like to see in the game is the possibility to play as a sovereign who can't actully cast and research any spells at all, but has a nice boost to mundane science, military, economy etc. That would be very nice to fight magic with just your military and science, without being able to cast and research spells yourself.