These are just some examples I thought of go ahead and make comments For map revamp, I would support the ideas of 1: making ship/structure/planet scale more appropriate 2: Solar systems more realistic a: moons b: 3 to 6 planets per solar system c: planets rotate around the star making traveling betwee
DarthCaedusMorgan
GO Wild with any ideas of map interface changes!!![e digicons]:grin:[/e]
Sorry to burst your bubble Polistes but to have terraforming in an rts game is merely pointles and will take forever and cost a lot. However I do like you pirate campaign idea and customizing the cities.
For map revamp, I would support the ideas of 1: making ship/structure/planet scale more appropriate 2: Solar systems more realistic a: moons b: 3 to 6 planets per solar system c: planets rotate around the star making traveling between planets realistic
[quote]That's not a supership, that's a SPACE STATION![/quote] hello a space station never moves out of orbit, the death star is a superwepon that can move
how about a command button that can can split your 2000 point mega fleet into like 8 smaller fleets with 2 capital and have atleast 5 bombers/fighters and have the same fire power
i created my own nine star galaxy with 8 players, the ninth star i colonized an ice planet called Meduna then reaserced exploration and immediately found it
empror is there a star wars beta of SoaSE yet?
i wolud like to have more options on how to conquer planets like some ground forces that have seperate logistical resources like empire at war. Also I would like the star systems to be like actual star system (3 colonizeble planets, 4 gas giants, 1 or 2 asteriod belts that actualy loop entirely around the star. Phase lanes that actualy change due to the postition of the planet. Multiple galaxies, one galaxy has 5 stars, the center star the core star is the one to travel to another galaxy.
who really cares at all emperor besides "I am the most powerful sith lord muwhahahaha
thanks
Very true [quote]I got no clue which has more control. But a quick look on Sots website and trailer has em saying this.Get Sins not Sots.[/quote]
there is no option human and ai placement is purely random
Just quick question and answer under the list of map, each map has a label of best for 2v2, 3v3 and so on. What i am trying to fiigure out is what FFA means? Thanks to whoever answers it. Darth Caedus
oh yeah also i do hear the vista ping when it crashes but that took 3 1/2 hours but tweking graphic and performance solved the problem completely no updates at all.
whats your graphics card, proccesor, and can you tell me what FFA stand for in the maps that are labled 2v2, 3v3, 5v5 then FFA
that is a really stupid video tesla
Hey emperor paradoxnt, do you mind if i enlist myself event though are wireless network will not complete for a month, so my gaming computer is not able to access it at the moment. I will be working on this game and i have done real well ant empire at war...........................................................................................................................................................................................maybe your apprentice ....................................
i have experienced some of the proble and i have figured some of them out. i own an AMD Athlon 64 X2 dual core 5200+ 2.62 ghz, Vista 32-bit, nVidia Geforce 8600 GT X2 2gb of ddr2 800 and i had that problem at the start so i fiddled with the setting to a high performence (this is not overclocking) and i left all the graphical settings on the highest level. For big galaxies i lower the anti-ailising and the screen refreshment rate one notch lower and it runs perfectly smooth but, if that still hap
I have had massive cobalt fleet spamer while I play as the advent but i have no problem at all becaus of using 3 capital 120 deciples and 30 defense vessels agaisnt 100 cobalts and 20 lrms and 4 tec capitals. I annialated the whole feet while loosing only 10 desciples.