What worries me is that we don't know how long a turn is (Do we?). I remember Shogun: Total War, where a battle that wasn't resolved in a day wasn't resolved in a season. I mean, I'm sure the turn-rate isn't nearly that fast, but even week-long turns as seen in GalCiv (And Elemental's turns do need to be long enough for family trees) make any multiple-turn battle short of sieges kind of ridiculous. Reinforcements are important, but it seems better to implement
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