(I never can spell lieutenant right.)
ZimatDeltaHalo
As I sit here typing this, my leutinent walks in and salutes. "Sir, the ninja assassins are in position and await you order." "The order is given," I reply. My leutinent salutes and walks out of the room.
Congratulations, lordkosc, you've just made my list!
Also, I know I spelled Febraury wrong in my last post, so don't bother pointing that out. Just pay attention to the subliminal messages that don't exist.
Well, I knew that in all probability that the game's release date would be pushed back. -Obey Zim!- What I didn't expect was for it to be pushed back until Febuary! -Obey Zim and no one will get hurt (well, not everyone!- Even so, I believe the important thing is that the game is the absolute best it can be (but perhapse you can release a new trail
I was just curious about the fleets. May I suggest (if you can't already) that fleets can be named? I feel it would be easier to remember which fleets are where if they had names.
I dont know if anyone else has noticed this, but the AI trails around all of my fleets with a colony frig! it captures every planet I take before I can get my frigs safely in! there has been more than one time that I've shouted "B____!!!" or "W____!!!" at my computer for doing that (sorry about the language)... there needs to be some way to keep an ally from taking planets you capture, or the AI needs to learn not to do it unless somehow offered. I swear, it felt l
What about a mobile battle/command station? It could be something that you could move into orbit around a newly conquered planet to rapidly establish your foothold. Huge expense can be a possible drawback. It could also be limited to a certain number of them at any given time. The last would present a sound tactical decision.
Just read the article myself. I must say, most impressive. I'm sold on this game. Can I still participate in the beta if I preorder now? Also, when do you guys plan to release more videos/screenshots, perhaps of the TEC Dreadnought that I've read about elsewhere on these forums? Oh well, keep up the great work!
Had a few more questions. 1. In another game, Conquest: Frontier Wars, I could train admirals to take charge of the fleet, which would then give the fleet certain bonuses and allow for a certain level of autonomy. Are there any plans for fleet commanders in Sins? 2. I heard somewhere in the forums that the old Marza Dreadnought (the one with the blue dome on the top near the bow which appears under the ships section on what appears to be another version of this site by Iron
My thanks to Craig Fraser for his quick reply. Looks like it will be one heck of a game. Now, if I can just make it until it comes out in August(?)...
Oh, yes. I forgot the quote. "Almighty Tallest Rocks!"-Invader Zim
I am new to this game, having only found out about it recently from a friend. That being said, please bear with me if these questions have already been asked. 1. Will there be random events (rogue asteroids, solar storms, etc.)? 2. Does this take place in our galaxy and will we see our solar system? 3. Can planets be terraformed? 4. Will we see city lights on colonized planets? I didn't see any on the screenshots that I looked at. 5. Will we be