aldarian

aldarian

Joined Member # 2686611
8 Posts 50 Replies 532 Reputation

Thanks But there is a Problem with the scouts and the automatic scouting, but it's not my fault The three player map was necessary because all maps are set up for 2 or 4 players. We've tryed a 4 player map today with 3 players, but that was to much space. Ironclad -> that would be a map for the

5 Replies 7,679 Views

Hi alls, this is my first and second map I've made. The first one is called Fast Wipe Out A two player Map You start with Credits 2500 Metal 1500 Crystal 1000 The Planets next to your Homeworld are two Asteroids, a TerranPlanet, an IcePlanet and a DeadAsteroid which should provide you with a good resource and building ground for your Battles. In the middle you'll find a dead area with the Star, two Nebulas and two AsteroidBelts. If you a

5 Replies 7,679 Views

I votet for 45-90 min BUT only because I think a MediumMap should be at least take one hour but not more than 3 hours(normaly). A large Map should take >3. Dont think that i didnt like long fights, even on a small map i like long fights with 3 hours and more BUT the normal player hasent enough time for those long fights... Take a look at WC3, on small maps youll fight only 30min or less....

18 Replies 24,419 Views

C:\Users\ \AppData\Roaming\Ironclad Games\Sins of a Solar Empire\ nope, got no such folder. I dont have any "appdata" folder anywhere, the user file (which is called "user") has two files within it, neither are appdata. Maybe you must change the File/Folder Options, so that you can see hidden folders <img src="http://images.stardock.com/gc

39 Replies 34,948 Views

I played a 2,5 hour Game with BB from the UK(I am from Germany). Awesome Game till we both had a disconnect. He lost the chance to eleminate me and a short time before the Game crashed I got the stronger position. BUT: After an hour or so, i couldnt hear the sound anymore, the music was still there but not the other sounds. BB had a small lag at the beginning and I had a small lag after 1,5 hours, the rest of the Game was smooth.

297 Replies 218,705 Views

Sorry Pollux, but most RTS(the big ones) dont have random Maps. Because its hard for the Computer to build up a balanced Map with all the terrain features. Sins can do it, because the terrain is Space , sooo Sins kicks the ASS of all RTS games .... by the way Sins isnt a RTS game

18 Replies 32,356 Views

How about having two levels of that option: First one: You can have only one Planet within a Star System, with level one.(and no level two) It raises the output of nearby Planets, but only half as good as lvl two. Second one: You can have only one Planet within the whole Map, with level two. Its like the normal Capital Planet Option we knew.

49 Replies 9,848 Views