Replicators

Replicators

Joined Member # 2491431
34 Posts 160 Replies 399 Reputation

[quote who="Natjur" reply="151" id="3112973"] Most games like this, its very hard to find a real person to play with. If this allows you to play multi player with REAL people and AI accounts (or a mix of both). Then it rocks! [/quote] Most people who want multiplayer typically has friends to play with. All I'm saying is, I'd much rather have the ability to play with my friends than having some semi-intelligent AI.

155 Replies 521,955 Views

I thought the tile forge was a great idea, only to be disappointed by the fact that the only way for you to see them is by a custom map. It should be relatively easy to code the ability for you to swap out a tile(city improvement) from a custom faction with the one you've created. --------- Now the faction creator, is it possible to add Hair color/Skin color sliders into it? It is already embedded into the .xml file of those factions, it just seems to

4 Replies 5,044 Views

[quote who="StevoIRL" reply="2" id="3112208"]Woudln't adding ships be somewhat straight forward? The only problem I see with them is that the combat would be extremely boring. [/quote] This will seem a bit over the top... Have the ship thing work like they do in GalCiv (Yeah I love that game). Allow you to design ships with components that add different abilities and stats. I.e. Archers for flaming arrows, Ballista for armor piercing shots, catapult for AoE, e

8 Replies 6,535 Views

Hi, I would just like to put a few inputs on what I wish to be added to the game(may or maynot be planned) Easy to do: 1. Different Tech trees for different factions like in GalCiv Twilight. Doesn't have to differ much. 2. More Clothing choices. Not that important if #3 cant be done. 3. Have the ability to show specific equipment/clothing part (i.e. hide helmet) 4. Rebalance stats. I.e. Dexterity, Spell Mastery are pretty useless.</p

8 Replies 6,535 Views