Renfl

Renfl

Joined Member # 2473425
1 Posts 1 Replies 1,286 Reputation

go ahead and create your own: C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar\Mods You just have to go into the GalCiv2\DarkAvatar folder and create a new folder called "Mods" and put your folder in that. Then start up DA, go into options and select "use mods" and switch over the location it looks into, you may have to restart the game two or three times to switch over all the settings (first time you switch on use mods, and go to switch to the Star Trek mod, I do not

1,053 Replies 1,556,047 Views

If you download the DA version it will work for DA, but not with regular DL, I'll put together the files we have now to work with DL soon, but I am not sure how often we'll be updating both Dreadlords and Dark Avatar from this point, I know Dark Avatar will be the version to be updated the most.

1,053 Replies 1,556,047 Views

Have a good program to compress it? We are going to release it in the following formats: WinZip Whole WinRar Whole WinZip - Split up into pieces WinRar - Split up into pieces If you have a program that will really compress it well and extract easily that would be nice.

1,053 Replies 1,556,047 Views

why certainly ren - Diplomats - 0 Dominator - 1 Organizers - 2 Warriors - 3 Breeders - 4 Isolanist - 5 Traders - 6 Manipulators - 7 Hive - 8 Adapter - 9 Annihaltor - 10 Spy - 11 ***** it was easier to get than i thought - oh well maybe someone else will find this useful

2 Replies 2,658 Views

Incase someone is reading this right now and knows - does anyone know where i can get a list of the super abilities coded number and what they relate to I don't want to dig through the files if i don't have to i know that in the raceconfig the tag 0 equals Super Diplomat, just curious on the rest, I swear i've seen them but did a couple of searches and couldn't find them

2 Replies 2,658 Views

Sorry, I can't read all 317 posts, so if I repeat anything, my bad... From a Modders Stand Point, I'd like these features: 1. If a technology follows an "Impossible" tech and you are playing as a race who doesn't have that tech, any technology following that branch should be hidden from few - it would cut down on some clutter 2. Ability to add in multiple starbase models f

437 Replies 244,012 Views

Hello Folks! I just wanted to come bye and say hello! I'm very sorry I kind of took off without a trace, I did let the mod members know, I just had some very good things happen, and they needed my full undivided attention for a short bit, but I'm around again, and already working on the DA version also! nice to see everyone is still here!

1,053 Replies 1,556,047 Views