Lord Xia

Lord Xia

Joined Last seen Member # 2418462
72 Posts 3,653 Replies 23,676 Reputation

Oh, so this is an AI is too good complaint, I didn't expect that, but it is refreshing. Maybe Brad will take a look at the Easy setting AI and make some tweaks. A good difficulty option should allow for all types of players.

63 Replies 141,123 Views

The defender is suppose to be the "tank" character, being able to take hits and the warrior is a damage dealer. The armor seems fine to me in this dynamic.

26 Replies 98,923 Views

[quote who="Emperor_Nero" reply="290" id="3345800"] It has been much some time since I posted on these forums and I may be grave digging somewhat here but I just wanted to agree with those who say the move to Steam is bad. I hate steam with the red hot passion of 10 million, million dying suns.... Or something poetically tragic like that. In my eyes Steam is the totalitarians of the gaming industry. They control the end user and slip in tricky clauses into the contracts t

301 Replies 1,511,348 Views

The is the Groundhog's Day of Elemental Forum Post. We've talked about it and talked about it, and there is nothing new here. This is a response I made from about 18 months ago. [quote who="Lord Xia" reply="2" id="3009585"] Boats have been removed. They were in the game for a long time, but due to the computer not being able to use them at all, and the maps having very little use for them, they were removed. The gene

21 Replies 93,364 Views

[quote who="TheBirthdayParty" reply="2" id="3345619"] Quoting Lord Xia, reply 1 I am confused by this, but it's probably becasue I haven't had much time playing around with the newer builds. Our heroes now can have dual classes? Sweet. And I think we can bring up the advancement tree any time. Where can you bring up the advancement tree? Your sovereign can not dual cla

7 Replies 6,874 Views

This might be a stupid question, but are you playing Altar or their blood? They are the only ones with henchmen.

3 Replies 7,024 Views

I'm not really worried about static monsters because as the game progresses monsters should be of little factor. A civilization returns, monster should change from the major threat to moderate threat to no threat with the other nations being the major threats.

28 Replies 91,014 Views

[quote who="Heavenfall" reply="2" id="3345572"] I'd rather have something that scales, so they can start out weak and grow stronger over time (instead of the opposite). But that's just my opinion. Although the fact that we'd be getting free defense isn't great, it's a simple solution to the problem. Another solution could be monster-specific traits that give them +defense. So we'd have the option of growing that in them. [/quote]

28 Replies 91,014 Views

I am confused by this, but it's probably becasue I haven't had much time playing around with the newer builds. Our heroes now can have dual classes? Sweet. And I think we can bring up the advancement tree any time.

7 Replies 6,874 Views

[quote who="sweatyboatman" reply="8" id="3345559"] It's so easy to fix. Get rid of the Explore button[/quote] I agree, it's not a useful tool in this game with the depth of danger out there.

13 Replies 5,227 Views

[quote who="ChungasRevenge" reply="6" id="3345552"] In my case it does appear the army was in explore mode. However, I cannot see any indication that it is switched on, or off.I would have thought this would be a 1 hour fix.[/quote] Several years and no fix.

13 Replies 5,227 Views

I loved Sleeping Beauty when I was a kid. The end with Prince Phillip Fighting the evil Maleficent turned dragon always got my imagination going.

22 Replies 110,396 Views

To be fair, they would be pretty terrible if they didn't stack. That is a lot of wasted talents as is when you rarely get a very high level anyway.

7 Replies 9,938 Views