Deamhan Faerie

Deamhan Faerie

Joined Last seen Member # 2388204
0 Posts 1 Replies 3,016 Reputation

have a game that, when I hit "Turn" goes off into never never land and never comes back I've been having this problem with first beta. i find it is a ship with movement points left and the game is waiting for you to move it first. it doesn't target it for ya though. i move some specific ship and t

41 Replies 45,307 Views

I spend time making nice looking ships... but i reuse those designs every game. i save them as xShipName and slap on my current techs. Then before I start a new game I go to my docs folder and delete all the ship designs that dont start with x

12 Replies 13,829 Views

here's an expansion idea. Would be kinda cool if there was a space station dedicated to growing food in space. could divy up its grown food between all planets under it's sphere of infulence. Could get better modules going up the farm construction branch, or a new branch.

2 Replies 5,514 Views

bug: sensor ranges shrink reproduce: put a large sensor ship in a square. move a small sensor range ship though the square Also happens to starbases https://forums.galciv2.com/?ForumID=274&AID=107745 https://forums.galciv2.com/?ForumID=274&AID=107867#832777

317 Replies 89,000 Views

happens when a ship with a smaller scanner range moves into or through the same square as the ship with bigger scanning range (also reported here https://forums.galciv2.com/?ForumID=274&AID=107745) (or at least that is the only time it happens to me)

2 Replies 3,312 Views

If you have a ship with a high sensor range sitting in a square, and move a low sensor range ship over it, the larger sensor range is nullified and you have to click on the ship to get the visible range to show up again.

0 Replies 2,284 Views

Clicking on foreign stats, then relation tab. It's empty because I haven't met anyone. But you can just hit ctrl+1 through ctrl+0 and tada you can now trade from turn 1. Is this the reason that by the time I meet another civilization they have tons more techs.. and as I meet more they have already tech traded up to be equal? or is this just a human to AI interaction bug and the AI still behaves and waits till they meet?

6 Replies 5,384 Views

Here's an idea for later or an expansion pack. A module that will jam sensors. Would be kinda cool if the range of the jammer extended into your visible range with a sensor it blacked that out with a pattern. If the jammer range overlays a ship it could black out that ships scanner completely. Could also have modules to fight back against jamming too. jammers and anti-jammers could have powers and ranges decreased by some kinda simple formula...

3 Replies 7,081 Views

It would be helpful if there was a button next to the scroll right button for components that are on a ship. Reasoning would be that after I add 60+ objects... and then i add one i can't click on (easily or at all)... it'd be nice to have a jump to end button so i didn't have to press the right button 60 times =P

0 Replies 2,270 Views

I can't decide which hull set to make my standard set... I got sick of switching back and forth between 2 save games with all hulls visible trying to compare so i threw together a side by side comparison. Figured i'd throw it on a site in case someone else had the same dilemma. jpegs are compressed and a tiny bit blocky. http://home.comcast.net/~n.matlock/galciv2/hullHvsD/HvsD.html

0 Replies 3,110 Views

just select the ship called "nothing". I know for sure its there in the quick build list from the main map screen. dunno about if you zoom into planet and click build ship button

5 Replies 6,842 Views

just select the ship called "nothing". I know for sure its there in the quick build list from the main map screen. dunno about if you zoom into planet and click build ship button

5 Replies 6,842 Views

Hmm I can't get my second metaverse game to post. it says "(11) Your game submission was rejected because the application serial number does not match the serial number on the Metaverse server. Would you like to try posting your results again?" Thats when I post with my laptop. If I post with my game machine, the (11) is a (12) Any ideas?

346 Replies 756,860 Views

Hmm I can't get my second metaverse game to post. it says "(11) Your game submission was rejected because the application serial number does not match the serial number on the Metaverse server. Would you like to try posting your results again?" Thats when I post with my laptop. If I post with my game machine, the (11) is a (12) Any ideas?

1 Replies 4,757 Views

MORE OPTIONS! (for non-metaverse games obviously) I dont want it 'changed', i want the ability to have more options - an option for friendly + trade route to trade is good. maybe even add a NEW! tech before its allowed. Maybe a diplomatic freighter you have to build to go actually pick up stuff? The freighter would kinda suck during wartime though =/ and thats when you need friends help most. - an option for zero trading would be nice - my favorite

30 Replies 25,590 Views

Are trades between AI's listing all traded items or just the first traded item? If not all, could it? Maybe even add what their current diplomacy is next to their names? ie "Debug Message: Year: 2226. Thalan Empire traded Titanium Armor to the Arcean Empire in exchange for Basic Logistics" from debug.err (yes i posted this last friday? night.. thought dumb time to post cuz devs on a weekend... so bumped early this morning... and bumps dont seem to e

1 Replies 4,470 Views