yankeefox

yankeefox

Joined Member # 2382372
8 Posts 47 Replies 208 Reputation

Possible changes to the caravans that I like to see: 1: Some basic defence for the caravans(like guards) 2: Watch tower that when manned, make caravans immune to attack within a given radius, ie you have to take out the watch tower first, cities would count as a watch tower. 3: Caravan is lost only if you lose it twice within 20 turns. Armour I would like to see three very basic different chest patterns to

118 Replies 323,886 Views

Ok I'm still new to the game, but can you at some point use these, without a quest? i.e. built a smith in your cities? Because I seem to have either quest to use the stones ore the stone to use, with a rare game where i have both.

3 Replies 4,389 Views

No you don't, have to design your own ships. But I have that by the time I unlock the cores my designs are already better. Of course I persue a balance tech, some offences and some defences. Unlocking core ship's is never a piority for me. I always obsulate them imediately.

1 Replies 4,048 Views

I like the knew function. It was highly annying removing the compents that I intented to replace. Beside A new mix is just what the upgrade is about. Without having to redesign the structure

16 Replies 5,896 Views

While this bug has cause me to click clear space between each ship it is hardly what I would call "Game Critical." Which is why it might take a while to fix. Acknologment of the bug would be nice. So Far there support seems to be atleast better than other companies.

21 Replies 6,672 Views

I like the blue print idea alot. And since u could not sell until u assimlated it would slow down the trade alot. And everyone is right no coutry in there right mind would ever trade their best military tech to anything but a close ally(even then, warily in fight for their life ie US and Britian in WW2)

144 Replies 67,430 Views

My experince at low tech levels a fleet of 3, 2 att 1 def beats a fleet of 3 3 att 0 def everytime. With a loss of one ship about half the time. Offences ship will average .75 points per round per ship, Defence Ship will average 1 point of damage per round per ship. Based on an offensive roll of 0-3 and 0-2 verus defence rolls of 0-1 and 0-0

100 Replies 48,161 Views

I was serious if you try to name a ship design battleship or frigate or any other common name you get that message because it is a core design. Even if you can't build it yet.

10 Replies 6,503 Views