[quote who="Derek Paxton" reply="8" id="3258146"]I dont think that really fits what i was going for. That just means that Procipinee herself is such a disaster that even having her around the cities slows things down. She's FE's version of the US government.[/quote] You have been spending too much time with Brad.
CogBurn
Yithril's pioneer units use their racial berserk ability on themselves.... and then run away screaming and flailing arms as they take 1 damage per turn from it and never attack anything. I know the AI casts berserk proactively on them when it has the spell avialable sometimes, but there should maybe be some logic in place to stop these pioneers from essentially suiciding like this.
I just saw Warlord Verga visit a refugee camp and immediately receive that unit of Panaeca (sp?) Archers, the same turn he visited it. I couldn't recall a quest where you got those archers as an instant reward, so I loaded up an autosave from a few turns prior, and declared war on him before he got there because I wanted to see what the deal was. It must have thrown his logic off a little because instead of finishing walking to get the quest and (apparently free) archers, he threw h
Everywhere the Enchanters faction trait shows up, it doesn't list Scrying Pool as a benefit in its tooltip, only the Sindarian and Leht staves - making it look on the surface like a supremely useless trait. Scrying Pool w/short description should be added to this.
The fact that it reduces you to 1 square/turn speed on the world map when the campaign already has a slow pace early on is just not a good thing. If it only affected him in combat, I couldn't care less.
Can we see the total bonus XP % a character is getting on his info sheet? There's room to slip it in underneath lighting & poison resist.
As I moved away from this Umberdroth Lair in the campaign, it reverted to a black square.
I would just like to add: "Eww. Gross."
So, I think there's a *little* something wrong with shrink. This Darkling Shaman in the campaign shrunk Shirayne here... 4 times? I dont know if it applied the atk debuff every time, but it sure applied the 50% model downsize. Isn't she just the cutest?
I saw that too, made a thread for it as well. Its especially bad for new players that dont know what encumberance is, or how to fix it.
Here you are: It seems to come and go for a long time, but eventually "something" happens and they stop this behavior. I also notice that they're VERY dark icons, and aft
Sec, I'll whip a couple up.
The hero Gnarri, whom you receive early in the campaign as a quest reward, comes with a maul and 3 pieces of leather armor. He is 110% encumbered out of the gate, and this slows your army's move to 1. There's no mention made of why this is or indication of how to resolve the issue that would help a new player sort things out. Unless you look for the cause and know a bit of the game mechanics already, this issue is somewhat obfuscated. Don't know if Gnarri's equipment/lack of s
Monsters never move further than 1 tile on the strategic map, even when chasing unstealthy units, unless something has changed a lot that wasn't mentioned.
Monsters can still randomly wander into you, they just don't actively seek you out. You might have just gotten unlucky.
I'm playing the campaign, strictly on the cloth map. When I visit a POI, (such as the first campsite or the outpost in the swamp) it properly dissappears initally. Once I leave the area, however, the moment the Fog Of War covers the tile up again, the POI re-appears in the square, until I hit the 'turn' button. It sounds like the tile isn't properly swapping to fully cleared, or something? I dont know if you have two tilesets, one for FoW covered and one for FoW
Oh man, Janusk is DEAD ? [e digicons]:(O[/e]
[quote who="FrostyThundertrod" reply="32" id="3256860"] Its a shame I have 30mb/s but yes have nver found any thing thats goes faster the 3-4mb/s outher then speed test [/quote] What you have is 30 Mega BIT service. ISPs like to give you your speed in megabits because it sounds more impressive. 30 megabits sounds like a lot, 3 megabytes doesn't sound like so much, and they're the samne thing. Thats why you never get downloads faster than ~
I got it just from the webpage, FroBodine. Don't have Stardock Central installed.
Done! Installing.
You all need faster pipes. Already down to 6:30 left by the time I got this posted. :D
[quote who="Leo in WI" reply="25" id="3255922"]lol, understood! Just remember, I've got my eyes on you pal! [/quote] Dude, creepy. [e digicons]:(O[/e]
On the Sov creation screen, when selecting a spell rank, the two example spells listed for the selected rank of spell school does not update until you mouse off and back onto the element, after you change the rank slider. For example, if you change from None to Fire apprentice, you don't see it tell you that you can cast Burning Hands and Pillar of Flame until you move the mouse back off of and onto the fire magic section. If you then change it to Fire Disciple, it still lists Burni
This has actually been around for quite some time, not just .992. When you mouse over the trait selections in faction/sov creation, the tooltip popups often don't update properly when you move from one option to the next. Sometimes the tooltip from the previous trait will simply follow your mouse pointer to the new trait without updating, other times the tooltip will disappear entirely. This seems to happen in fits, lasting several traits at a time before catching up and doing it rig
I think the caltrops outpost improvement should unlock at a much lower tech level than it currently does.