bloodystump11

bloodystump11

Joined Member # 199932
2 Posts 31 Replies 288 Reputation

It would be nice to see some kind of particle effects in relation to availability. Off the top of my head, something like green/red sparklies/aura to signify a location's availability to the current unit. No sparklies if it's already been explored. Blue sparklies for quests underway.

14 Replies 1,451 Views

I've not played Empire yet so i'm unsure if this is the same thing i discovered for Kingdom. To build on fertile land (which i assume is your stumbling block?) you now need the square to be contiguous with the city. No more building on them if they are simply within the area of influence. For me, the farm didn't show up in the build list until i could reach the square.

2 Replies 834 Views

I use a Wireless Laser Mouse 6000 and also suffer from this scrolling issue. Anno 1404 also suffers from the same problem and i believe Dragon Age does too, although i no longer have that installed to confirm. No other game that i own suffers from this issue (i've just checked; Supreme Commander 1 and 2, Sacred 2, Distant Worlds and they work fine)

42 Replies 21,883 Views

The Notion Ink Adam , while not yet available (should be soon though) seems to be generating a lot of positive press. I have no idea on it's suitability for gaming but i'm waiting on it myself and hoping it lives up to the hype. EDIT: Thought i'd add a more useful link to info about it seeing as their web page is a little... lacking. Gizmodo (among others) has a bunch of articles on it</a

11 Replies 7,831 Views

[quote who="Vladesch" reply="38" id="2670587"]I think an overall improvement would be to take longer to build the buildings. This would to some extent force people to make decisions rather than just build everything. Also spend less time (maybe even none?) stagnating with nothing to build. [/quote] I've only just begun testing the game but this is what immediately hit me about city building. There is no requirement to plan ahead and commit to a long term pla

119 Replies 265,342 Views