I don't want a Media Center. I want to know what files I have on "my" PC and where they are without having to Google for them. I don't want cartoon character puppy dogs or paper clips to "help" me. I want a start menu that’s clear, concise and usable without having to hide a bunch of crap that I don’t want by using personalized menus. Yes, I do want to be shown hidden file
kapeman
You can also scroll by just clicking and dragging with the mouse. I find it much easier and more accurate that way myself. That's true, but I have gotten used to the other method and it works fine in the standard GalCiv II. Also, how good does your method work when trying to cover long distances?
Has anyone else notice how much slower the scroll speed is when moving the main galaxy screen around with the mouse? I have adjusted this setting in the options screen to 100 and it is still much slower than GalCiv II non DA.
I've heard back and Cinemaware reports that there won't be a v1.6 English patch for Space Rangers 2. I guess it doesn't hurt to ask. Bummer, though.
No, but I'll inquire. Thank you. I, and I am sure the entire community, definitely appreciate the work of all the people at Stardock!
Does Stardock have any information from Cinemaware that might give an indication on the odds of getting an English translation of the version 1.6 patch? If there is no chance, then so be it. I like the game and it is seems to be stable, but it's frustrating knowing there is a patch out there and you can't use it. Also, should Stardock have not been more upfront about the original development team breaking up? Elemental Games still exists in name, but from what I have
You are an apologist for the illiterate. You see yourself as a sort of Che Guevara locked in urban combat on Sesame Street in a war for a more egalitarian, lowest common denominator, "pan-ignorance" society. Damn! Now, THAT'S funny!
This thread is insane. I will therefore post in it. And I will, therefore, bump it.
Wouldn't it be nice to get some bias in the tech development for every race. i.e.: If a race spends a lot of time researching a specific weapon tech then that line of the tech tree becomse cheaper because of the affinity that race has with that topic, and other topics become more expensive. This means that it becomes beneficial to really focus on a certain pla
As a full on player who's been known to dabble in modding, I, for one, happen to appreciate the "retentive spreadsheet monkeys" who can extend the life of a game well beyond its developer intended lifespan on my harddrive. Especially truly shell games like Neverwinter Nights that live and die by the hand of the people who take it apart and put it back together in
Any chance of getting the option to NOT upgrade when a new building technology is achieved? Or the option to build older versions on newly acquired planets? That is a HUGE deal to me. Thanks!
my bad.. I was thinkin of the publisher micropose. But some of you get the idea. Just because the feature isn't there, does not mean it would not make the game better and vice versa. You've got it there, sort of. Microprose was the publisher of the SimTex games (MoO1/2 and MoM). Microprose was then bought by Hasbro who started the MoO3
Take for example Master of Orion 3. It was the developer's opinion that there has to be a new way of playing X4 games. They came out with certain features that seemed good on paper. Even the fans welcomed the change at first. They thought, these are the guys that made MOO 2, how can they screw up. Then when the game came out, they screwed up. Act
Well, I just found out about this game from the GalCIv2 forum and it sounded interesting. Then I happened across a preview at IGN and even though I don't care for RTS (including the name, but that's another issue) I find myself intrigued by this game! Sins looks like a genuinely new twist on RTS. @Ironclad; you may have gotten yourself a new customer just by signing up with Stardock to be your publisher! Here's to the indie Developer/Publisher, may they re-take the gam
Good stuff. When will it be available?
I tried the demo and I agree with the previous poster that it is too "cartoonish". Also, I feel that the interface is not very polished, it looks amateurish. Maybe that was the aesthetic they were going for, but I didn't care for it.
We've resolved the issue and Quoting has been enabled for Firefox and Opera. Yup, it works! You just have to highlight the text first!
Vast improvement! Excellent work!
Does anyone remember Shattered Alliance from SSI? It was more of a war game than a proper TBS, but it predated most of the typical TBSs. Others: Sword of Aragon: it had to be the inspiration for the Heroes of Might and Magic series! Empire: that was a classic! The Deluxe version was awesome as well. X-Com: was it the first tactical turn based game? Great ,either way.
The original Master of Orion was in there too, between those two, along with Reach for the Stars. Just to be clear, the original RFTS was the good one. The remake was horrible!!!
I've already tossed my suggestions about an espionage / security model, but what I'd really like to do is a strategy guide (like the good old days). I don't know if Stardock has licensed that out to a publisher yet, nor if that publisher has selected an author, but they can keep me in mind.... Right now, I'm teaching game design at the college level full time. I
Nope. The magizine one is much longer and better written. I hope it is different, did you check the date on that thing: 3/16/06? That ain't new to me!
One thing I would like to see is an improved "Find" option for planets on the main map or an option to click on the name of the planet on the colonies screen and be taken to the galaxy map. I can't count how many times I have tried to find a planet that just reported a message, only to give up in frustration. Oh, and thanks for making a game that is so good people care enough to spend a lot of time coming up with suggestions to try and improve it!!!
Back in the day, I would have been the CGW reviewer for this game. I hope he loves it as I do. And, no, avoid multi-player. Perfect the game for solitaire play. Alan Emrich, former Strategy Games Editor of CGW magazine And as someone that subscribed to CGW from Sept 1987 until very recently, I can tell you that Alan Emri
Holy Cow!!! I just got an email letting me know this thread has replies. I didn't know that feature existed here. Maybe it only applies to threads that you start. Hmmm...