What platform?
zigzag
[quote]If THAT is too complicated then they should add the option to buy a new brain with the game...[/quote] Chill out. [quote]What could quickly become tedious and complicated is the idea to add kits to weapons, armor, etc, but AoW, Dominions and King's Bounty never let you equip or re-equip your troups, only your hero(es). Your troops had to be bought/recruited as they were with their abilities, different damage resistances or immunities (ex: spiders immune to poison), and
[quote]You folks all realize that un-utilized assets cannot be stored indefinitely, right? On a timescale consisting of years, everything other than stone or metals will decompose in a relatively short number of turns.[/quote] Magic. [quote]Furthermore, having resources stock up indefinitely rewards players who do nothing other than hit the end turn button, and penalizes those who are active about using their resources. The lazy should never be rewarded over the
I'm not convinced that there's that much between flow and stockpiling resource models. There are positive and negative examples on both sides. What makes or breaks the system isn't the model, but its implementation (surrounding mechanics, e.g. pay-as-you-go vs. pay-up-front). I prefer the stockpiling model because it does insulate production from resource control -- although, obviously, there should be limits -- but I'm willing to concede that certain mechanics can be added to a flow sy
Do the RPG-style extra stats only give bonuses to the base stats? Or do they do other things?
What exactly would macros be used for in a strategy game? (That hotkeys wouldn't already be used for?) I can't think that I've ever found myself needing this in a strategy game, especially one as slow paced as Elemental's tactical game will be. [quote]And in regards to HOMM specifically, the ability to constantly increase the number of units of the same type in an army is, in my opinion, a horrible balance decision. Since adding units effectively adds to the hitpoints and damage of th
[quote]I don't miss understand you. I know WoW is the MMO with the largest player base in history. However it's going the same way all otehr MMOs of it's type has been goign after 4 years. It's going away slowly. Sure it will take longer for WoW to go away and phase out compared to other MMOs who has already gone or are still going away.[/quote] Yeah, but shelf-life doesn't matter that much when the disparity in player base is as large as it is. EVE isn't even within an
I was skeptical at first, but this photo convinced me. Fortunately, a small, one-man fighter should be able to penetrate the moon's outer defenses.
[quote]So taking political science or playing a video game makes you liberal? That makes no sense. And the conservative party doesn't seem to be overly concerned with international security or economics... only blocking whatever the opposing party tries to achieve.[/quote] Nope. Correlation and causation and all that. Those groups just happen to be more liberal than not. (Going by the American spectrum.) The economics and international security comment was based on my personal
[quote]Based on American politics (he's the American President, not a member of Labour), he is certainly not a centrist.[/quote] Obviously not. I don't think that anyone would argue that Obama is a centrist with respect to other American politicians. [quote]China wont pose a threat to the US position in the world til it learns to treat its 1 billion people better.[/quote] US defense analysts disagree (although they might be motivated by the need to secure funding).
Whatever, Baudrillard.
[quote]yeah, with the people who've taken political science on one side and the people who play WOW during class on the other, lol.[/quote] What exactly is this supposed to mean? Both are more likely to be 'liberal', unless the people who've taken political science also focus on international security or economics.
[quote]quite frankly see traditional turn-based combat as a limitation of the hardware and programming knowledge. We couldn't adequately handle multiple units doing something at the same time very well, so we didn't try. I understand some of the nostalgic allure of traditional turns, but I don't want it anymore. I would personally be happy if Elemental were nearly identical to MoM in all ways except this. We can do better.[/quote] You're right... time to turn i
Silly question. Both the USA/Commonwealth (esp. India) are so important for the global economy that any sort of conflict would be massively destabilizing for both sides. In a shooting war, it's debatable whether the UK, India, and Pakistan have a robust enough second-strike capability.
[quote]I cant imagine how Obama could be right wing. That doesnt make even the slightest sense.[/quote] It's a matter of perspective. Compared to Mussolini, Bush was a hippie. I could see how someone in a parliamentary system, where parties run the gamut, might think that Obama was centrist or center-right.
[quote]If we were helping build an alternative to Office or StarOffice, I'd completely agree. But for Stardock fans like me, one of the greatest hopes for the Elemental project is that it will both provide a spiritual successor to MoM et al and lead the genre by example instead of by reaching for the lowest common denominator to maximize sales. (I'm still working on my anger over how Spore turned out; the early hype was so ambitious, the final product so deck-worthy. Will Wright was a hero-de
This is another good one from the link in the previous post: The Player Should Have the Fun, not the Designer or the Computer People pushing for a 'more realistic' social model in Elemental should read this: [quote]... during the development of Civilization 4, we experimented with government types that gave significant productivity bonuses but also took away the player’s ability to pick which technologies were researched, what buildings we
But 'too-modern', 'too-gamey' UI helps accessibility.
Is the only difference between the star system and the trait system that the star system allows for gradations? Also, if I haven't made this point to you before, your writing is impenetrable.
Why not just increase the cost at an exponential rate?
[quote]... Cognatic Primogentiture...[/quote] Elemental is not premodern Europe.
[quote]Quick, type the below text into google and then bing and tell me what you get: integrate (exp(x^2)*sin(x)) And then try these in both for good measure: plot (x^2+y^2) gradient (x^2+y^2)[/quote] So use Bing for your integration/graphing needs and Google for everything else...
No Bing scholar and no Bing print.
Some overlooked games: Diablo II (and expansion) Command & Conquer: Generals King's Bounty: The Legend FIFA Soccer 2002