Random events
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Stardock Forums
I've played the game a few dozen times now (only won one time, since I usually quit out) but I've noticed something I'd like to see with random events.
I'd like to see the good/evil choices be more balanced. Examples:
"Boilshire farms" - you should take an immediate morale hit for choosing to let the disease run its course, and should get a morale boost for doing he opposite. This is on top of the money.
"Undead" - why is the "good" choice to be repressive of the intellectual community? That's just evil in a different way, don't you think?
"Super soldier" - I feel that there should be some benefit on the military side (perhaps a _minor_ boost to mil production) for thinking of your troop's welfare.
More random events would be nice, too.
I'd like to see the good/evil choices be more balanced. Examples:
"Boilshire farms" - you should take an immediate morale hit for choosing to let the disease run its course, and should get a morale boost for doing he opposite. This is on top of the money.
"Undead" - why is the "good" choice to be repressive of the intellectual community? That's just evil in a different way, don't you think?
"Super soldier" - I feel that there should be some benefit on the military side (perhaps a _minor_ boost to mil production) for thinking of your troop's welfare.
More random events would be nice, too.