Crash to desk top by next turn function - Trap 5 at 00450ABA
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Stardock Forums
Well! SE works!!!
This happened with Autoturn off, next turn with ships with moves left off, and others. I am sending my prefs.ini to Cari, along with the saved game so she can see what I was doing at the time, but I don't expect the error to repeat itself after reloading. I am also sending her the SE report.
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Stardock SmartException Logging Information
-------------------------------------------
OS Version : Windows ME
Video Card : NVIDIA GeForce2 GTS/GeForce2 Pro (IBM)
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 00450ABA 01:0004FABA E:\DRENGIN.NET\GALCIV\GALCIV.EXE
Processor Registers (x86):
EAX:0AFE7FE0
EBX:8370ED70
ECX:035107EB
EDX:0351081F
ESI:8370EC90
EDI:00000F28
CS:EIP:0187:00450ABA
SS:ESP:018F:00D0F7B0 EBP:00D0F80C
DS:018F ES:018F FS:2587 GS:0000
Flags:00010202
Current Application Call Stack:
Addr Frame Logical addr Module Name
---------------------------------------------
00450ABA 00D0F80C 0001:0004FABA E:\DRENGIN.NET\GALCIV\GALCIV.EXE
00541C61 00D0F928 0001:00140C61 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
00450BB6 00D0FA9C 0001:0004FBB6 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
004BBBF0 00D0FAF8 0001:000BABF0 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
004ABC08 00D0FB54 0001:000AAC08 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
00507612 00D0FBC4 0001:00106612 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
BAABD70D 00D0FBF0 0001:0001C70D C:\WINDOWS\SYSTEM\DDRAW.DLL
BFF63613 00D0FC10 0001:00002613 C:\WINDOWS\SYSTEM\KERNEL32.DLL
BFF848F7 00D0FC24 0002:0001B8F7 C:\WINDOWS\SYSTEM\KERNEL32.DLL
Debug information for each stardock app follows ....
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Interestingly, this is where the SE report ended, but at least it gave us something to work with.
This happened with Autoturn off, next turn with ships with moves left off, and others. I am sending my prefs.ini to Cari, along with the saved game so she can see what I was doing at the time, but I don't expect the error to repeat itself after reloading. I am also sending her the SE report.
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
Stardock SmartException Logging Information
-------------------------------------------
OS Version : Windows ME
Video Card : NVIDIA GeForce2 GTS/GeForce2 Pro (IBM)
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 00450ABA 01:0004FABA E:\DRENGIN.NET\GALCIV\GALCIV.EXE
Processor Registers (x86):
EAX:0AFE7FE0
EBX:8370ED70
ECX:035107EB
EDX:0351081F
ESI:8370EC90
EDI:00000F28
CS:EIP:0187:00450ABA
SS:ESP:018F:00D0F7B0 EBP:00D0F80C
DS:018F ES:018F FS:2587 GS:0000
Flags:00010202
Current Application Call Stack:
Addr Frame Logical addr Module Name
---------------------------------------------
00450ABA 00D0F80C 0001:0004FABA E:\DRENGIN.NET\GALCIV\GALCIV.EXE
00541C61 00D0F928 0001:00140C61 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
00450BB6 00D0FA9C 0001:0004FBB6 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
004BBBF0 00D0FAF8 0001:000BABF0 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
004ABC08 00D0FB54 0001:000AAC08 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
00507612 00D0FBC4 0001:00106612 E:\DRENGIN.NET\GALCIV\GALCIV.EXE
BAABD70D 00D0FBF0 0001:0001C70D C:\WINDOWS\SYSTEM\DDRAW.DLL
BFF63613 00D0FC10 0001:00002613 C:\WINDOWS\SYSTEM\KERNEL32.DLL
BFF848F7 00D0FC24 0002:0001B8F7 C:\WINDOWS\SYSTEM\KERNEL32.DLL
Debug information for each stardock app follows ....
''''''''''''''''''''''''''''''''''''''''''''''''''''''''
Interestingly, this is where the SE report ended, but at least it gave us something to work with.