Social project governor has changed for the worst.

What happened to the social project governor? Before 2A we used to be able to change the governor's list without it changing what the planets were working on. This allowed us to select a non-governor project without changing the planet's governor, thus causing it to switch back to the governor's list when the current project was completed. The old behavior was very nice. Now we have to do more micro-management.
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Crap. This was code to fix an internal gripe where the governor wouldn't start working if his BuildList was set after being assigned to a planet. I should be able to fix this, though. by checking to see if the planet is working on "nothing" before changing the current project being built.

This should be fixed for the next build :)