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Galciv Library

Galciv Library

01.04.04

The Galciv Library has now been updated with all the newly submitted 'mods' :)

If you are looking to start using mods for the first time, there are some great new mods in the library. If you have any questions about installing them, please feel free to post your questions here.

I am aware that this forum is not the 'mods' forum! However, I believe that if you have a newbie question about installing a mod, you should be able to get your answer from a single thread. So please ask away ;)

I will also add a 'featured mod' section to this thread, which will be updated whenever a new mod that stands out is submitted

Mindshock

22,291 views 84 replies
Reply #26 Top
Will do as time permits :)
Reply #27 Top
Lirary links have been repaired :)
Reply #29 Top
Dang... time to download 50 more mods! :)

I really really want a *more events* racial pick / game setting, heh heh

~SDC~
Reply #30 Top
Well, i just need to test them and resize the image, and then i'm able to submit the Halut Pack 1.5 to the library ;)
So you may get it this weekend
Reply #32 Top

All mods now evaluated and have been made public, or the creator informed by email why it wasnt.

Many thanks to those who submitted new mods. Once again you have outdone yourselves. :HOT:

Reply #33 Top

New Spotlight Mod

The mod highlighted this week is

Star Fighter Mk2 by Amaymon

Once again Amaymon has outdone himself with this great mod. Included in the dowload zip is a great introduction, write-up and full install instructions. This makes the new ship very easily useable and easy to install and understand.

Reply #34 Top

Other new mods include:-

Halut Pack 1.5 by Icho Tolot - A collection of linked mods

The Greldonizer by The Renegade - A new Improvement mod

Reply #35 Top
Dream Warrior, can you go over my Mods and authorize those that you'd like to authorize? :)

I have tons of events and top d/ls but none are "AUTHORIZED" :D

-Doug
Reply #36 Top
I removed the Death Glider mode. This ship is superb, but makes the frigate obsolete before it appears first, and I didn't like that.
Reply #37 Top
Actually, I use the Death Glider and Frigate together. The Death Glider is quite a bit more expensive, both to build and to maintain. If you have a large fleet, you can have 3 Frigates for every 2 Death Gliders. I like to have a few Death Gliders around for defensive escorts and for a little extra punch, but the main part of my fleet are still Frigates because I'd go broke with all Death Gliders. :sniff!:
Reply #38 Top
Well, a quick question:
Can i rename a mod while editing or do i have to (should) send a new one?
I'm working on Halut Pack 1.8 you know some new stuff in it ;)
Reply #39 Top

Sorry to take so long getting back to you Icho....

Yes you can. Just change the name as you edit the mod description. You can also change the graphic by uploading a new one at the same time if you wish.

Reply #40 Top
Thanks DW, it'll be updated somewhen this week.
For them who are inerested. I planed some need new stuff for 1.8, like, new imps, some trade enhancers, techs and a ship or two ;)
Reply #42 Top
Quick AP and GC question. If I have AP installed along with GalCiv, where do I put the mod's at? Under the AP directory or GalCiv? Or if I play both, do I need to put them under both? Did that make sense? Thanks for you help!

-Monkson

~SDC~
Reply #43 Top
I have just been putting mods under the main GalCiv directory. My AP and GalCiv directories are in different drives, and anything I put in the GalCiv directory shows up in AP. So the base directory should work. I don't know if it goes both ways.

Hope this helps. :D
Reply #45 Top
I can't update HP2.0
getting this massage:
----------------------------
Upload Failed: Invalid File Format


The file you have attempted to upload was not allowed becouse it was not of the appropriate .JPG or .ZIP format.


Please use the 'Back' button and try again.
---------------
Wonder why, cause i use same JEPG file and ZIP format
Reply #47 Top
I downloaded the new trade route graphic, but now when I establish a trade route, all I get is a muddy-looking, dictorted image. What's up? I followed the instructions, I think. If for some reason I can't make it work on my computer, how do I get the old image back (the one I replaced)? All other mods working fine. :notsure: Any suggestions?
Reply #48 Top
The custom map submitted to the library should not be used. Apparently there is a possible bug in AP that only allows submittal of games that use Stardock generated custom maps. My experience after using the library custom map is that no games can be submitted and you get the error message of "This game is using an unauthorized custome map or scenario." You must load a Stardock custome map before any games will be accepted.
Reply #49 Top

I downloaded the new trade route graphic, but now when I establish a trade route, all I get is a muddy-looking, dictorted image. What's up? I followed the instructions, I think. If for some reason I can't make it work on my computer, how do I get the old image back (the one I replaced)? All other mods working fine. Any suggestions?
End of quote

Torbid did you put the graphic in the "galciv/gfx" folder or the mods folder. It works in both. If you still have problems i can email you a fresh copy. Let me know > [email protected]

Reply #50 Top
Thanks Weyleader. Will add a nb to the mod.