10 abilites

which abilites should I chose at the beginning.
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Reply #1 Top
There's no "best" set of picks. What you should pick depends on your playing style and the map. If you enjoy invasions and wars, you should pick weapons or soldiering. If you want a peaceful game, you should pick diplomacy. And so on. On large maps, speed becomes valuable, but it's not that worthwhile on small ones.

Some popular picks are speed +1, planet quality +5, diplomacy, economics, morale, population growth--you really can't go wrong with some combination of these, and they will help you no matter what your playing style is like.

There *are* a few picks which it is generally agreed are pretty worthless--I've never heard of anyone who liked "courage" or "espionage." There are probably a couple other worthless picks but I can't remember them offhand.
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Reply #2 Top
As Vincible stated above plus influence if peacful intent as this will help with resistace to culture flipping and help you in end to culture flip.
Also your initial party pick has to do with playing style.