(LIVE) v3.01 Update Changelog
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GalCiv4 Forums
Fixed Lost Unit Notification not clearing when a unit transport cannot reach the destination
Fixed ships that would get stuck when starting movement on a hyperlane
Fixed an issue where players in a war with another civilization could not negotiate peace after declining the initial peace offer, preventing them from ever ending the war
Normal settings for “Sector Layout” and “Hyperlane Frequency” are more likely to cluster and produce Hyperlanes.
Fixed a bug where players are unable to load into a multiplayer game larger than 32mb.
Fixed an issue where players are unable to join a multiplayer game they were not originally apart of.
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