As for the Mimot. I want the player to feel like they are ravenous little monsters so I agree with the suggestions to decrease the food on their starting planet.
It isn't about "nerfing" them. But forcing the player to make different decisions as they are playing them. And I want non-Mimot players to have them on their worlds to love/hate them. So increasing their food requirement is a good idea too. Im going to tweak both slightly.
yeah, just make them think about food a little more, i think it's great. when u start making custom civs i've noticed the mimots arent too bad, they're just basically a good custom civ. only other suggestion i would make for them is to change their description so it doesnt say they're an average race
Yeah the Mimot description should not say they are an average race. It should be more like:
"The Mimot are unholy hellspawn, spewing forth from the depths of the Abyss. They burst forth like a virulent plague upon the galaxy, rapidly spreading and devouring all in their path."
That would be a much more accurate description of the Mimot...
Happy Almost Release Time !