I'm working on a new priestess with what I think are abilities more in-line with her description. I'm also trying to make sure abilities are in more clearly defined paths.
You'll see a number of abilities moved about. Some are renamed, some are gone entirely, and there is at least one new ability and another one coming to replace resource harvesting. I plan on finishing the skill tree and then releasing that. I am also working on a custom hero for her as well. I think someone besides Keplin the Mage will give her some more zing. And of course, with a new hero means she'll have different starting units as well.
Oh, another thing you'll notice that I changed her spell books to give her 4 enchantment spell books because the spells that it unlocked definitely seemed to be her thing.
So, one of the things I'm contemplating is moving Recruit Hero to replace Resource Harvesting (which I'm going to do away with entirely) and figuring out how to maybe give her Enchantment 5 Spellbook as a choice. That's one option. The other option would be to create a few more custom spells and make them an option for her to pick.
I still might rearrange the tree. Not sure yet.
Things to do for skill tree:
So, for the skill tree portion, I've got to finish the Divine Items option, create the recipes that go with it, and create the items to go with the recipes.
I need to replace the Resource Harvesting with something new.
- Creating a custom hero for her with a custom skill tree for the hero.
- Contemplate playing with weaknesses. Maybe her armies can't use ranged weapons or something. Try giving her some flavor or something.
Anyways, feel free to give some feedback.