Hey Derek, you really can't say anything new about the famous definitive edition like if it's still going to happen or?
Since I am still lacking some DLCs I wanted to buy that one to get the whole package, especially if that would somehow help you gather the funds needed for the extra features you were hypothetically planning to do like a rework on the diplomacy and the dynasties.
I suspect we will see a definitive edition with all of the DLC included at some point.
I don't think we will see a significantly new diplomacy system or the addition of dynasties. Putting in a new stamina mechanic this far after release with new skills, spells and monster abilities is already pretty crazy (but no one said we were sane). Adding larger systems and making them good would be a pretty big overhaul. We are probably better off spending that time and energy making new titles better, imo. (that's not to say that I don't love LH, that's why I made this update after all).
Please do not take my words the wrong way, I never wanted to be unappreciative for your support and dedication to LH through the years, and truly apologize if the way I worded my post sounded like some sort of demand. You deserve praise for that and I plan to keep buying and enjoying all your elemental based games, so far especially sorcerer king which I consider a small gem that will become truly great as the dlc/expansions start coming out if you follow the planned schedule I read in a post made by Frogboy.
I thought however that the definitive edition was a great idea to give some incentive for the most loyal fan base to buy the game again for the dlcs and at the same time giving LH some love in one of the areas it suffers the most in my humble opinion which is diplomacy.
Nevermind dynasties, it would have been nice to have for flavor, but a better diplomacy would have been fantastic.
Still props to you for having stuck with LH so long and for having released the latest update after so long with a new mechanic.
I guess I just wish I could finally see some real diplomacy system in a 4X game I love (unfortunately for me, anything with a futuristic setting just isn't my cup of tea, and not just for 4X games).