Any chance we can see something to help clear minors out of our area? At least the allied ones? My last 1.1 game I had so, so, many minor units clogging up all my roads, it would take two or 3 turns to get away from my capital. Have never seen that before, and still haven't seen it in 1.2, granted haven't played a lot of 1.2 yet. But when it does happen, it is very aggravating.