Adaptable Trait -> Extreme Worlds
Should a player with the adaptable trait (ability to colonize extreme worlds) still have to research Extreme Colonization? Seems redundant to me.
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Should a player with the adaptable trait (ability to colonize extreme worlds) still have to research Extreme Colonization? Seems redundant to me.
there's two theories to that for one its cause of the tech tree placement doesn't properly register that the traits are there just yet which could be just a unseen issue or a bug we don't know, theory two is that and I cannot confirm this sadly but that research might be used to unlock other things and re-researching it stops the player from gaining later game traits and research's much sooner then expected.
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