@vivaherve
I don't think that it is not adequate because if there are more than 30 races, in GCII it is impossible to know with which races you are in war or in peace (because of the scrolling).
The U.I. in CG2, is perfectly adapted to the number of players in the game, the human player and the 9 Ais players, no scrolling is needed.
In the UI of GC III you can see it directly by checking, the red/green/grey circle.
The player cannot directly see if the relations are "Warm", "Friendly", "Neutral", "Hostile", etc.
@Larsenex
GC II capped out at what 12 races? Here you can have 100+. There has to be a compromise somewhere. Now look at the circle, close and ally are the inner ring, and angry/furious would be outer ring.
There is no clear locations in the circles to know if the relations are "Warm", "Friendly", "Neutral", "Hostile", etc., everything is mixed up.
Are you saying the player must display the tooltips for 100+ civilizations to know the status of the relations?
Are you serious? Really?
If you have a better solution I am all ears. I like the tool tip as it keeps the main screen from being cluttered.
Here, I just give my feedback. And I made plenty of suggestions for the game, you can read them if you want.
@Seilore
What is the status of my relations with the other players?
Easy the current version of Galactic Civilizations III you can see that you are friendly(allied) with none and at war with none. Every race is somewhere in the middle.
Yes, but there is a great difference between "Neutral" and "Hostile".
So, the player must check them all.
I personally love the current view and believe it's much better than Galactic Civilizations II and like Larsenex stated if you have a better solution where you can easily see up to 128 different races let's hear them and who knows maybe Stardock will like it better than the current model.
Per example, they can add a specific smiley, for every relation status, near each civilization logo, and add filters to only display, per example, the "Hostile" civilizations, there is plenty of different ways to do it.
As I said, here, I just give my feedback.
And it's not limited at the Diplomacy screen, essential info to play the game are hidden in tooltips. The gaming experience is diminished.Only thing I can think of is have the border around each planet shaded to their feeling on you so bright green is they love you, yellow is they have a so-so feeling toward you and red they dislike you or a shade somewhere in the middle that may help your quick look aspect of this.
That's my suggestion to try to improve the current look and still give you your quick glance.
Another way.
@Publius of NV
Is that what the inner/outer circles are supposed to mean? Because I only have one circle, and both the Krynn (close) and Drengin (hostile) are in it. So are others that are friendly, warm, unfriendly, and cool.
It does not work this way, everything is mixed up. So grab your mouse.