My usual map settings: Huge with 13 AI opponents, Challenging difficulty and AI, max on Monsters/Events/Quests.
The AI is no longer doing its quests
The map is now literally littered (yes going for the alliteration) with easy and medium quests that are being ignored by the computer players. The end result? Out of the 11 opponents left on turn 240 when I cast the Spell of Making, only one had reached the fame level of 100. All the others were at less than 50, meaning they went through the entire game with only one champion. Now don't get me wrong, I did observe the AI finish a quest but it's clearly no longer a priority and it's detrimental to its effectiveness. On my side, I got four Panca Archers, five Ophidians, four shields from the Terrorized Workshop, three Snake Oil chests and so on... A complete free for all.
The AI Champions (and Sovereigns): the "Kill Me Now" Syndrome
Clearly something has changed and it's for the worst. AI Champions are now magnets for injuries and with 1.7, I've seen several sporting 19 of them (the max). I don't know if monsters are now more prone to attack or if the Champions are charging anything in sight but they seem completely oblivious to danger, mindlessly standing next to stacks they don't stand a chance to defeat. One of my neighbors had a Haunter led stack with Najas and Plaguestalkers next to its capital. Its level 1 champion spent the entire game bumping into this stack, getting trounced and injured, probably spending 95% of its time immobilized in the city. When I finally killed that Haunter on turn 200 or so, the Champion was still at level 3 and had acquired 19 injuries. And what did it do once the path was clear? It ran straight into the adjacent Scrapyard, on its own with only a Rusty Shortsword to its name, to dance in the middle of the angry inhabitants and get mangled once again.
Please consider going back to the 1.6 parameters on this depressing issue because LH 1.7 is a huge step in the wrong direction. And maybe teach the AI to cure its injuries by at least using the potions sitting unused in inventories?
The Wildlands don't spawn monsters as advertised
Ever since the "Wildlands spawning Champions" bug was squashed during the beta, I haven't seen a single extra Wildlands denizen appear on the map. Ever.