So, as you know, I've been hammering away at that Revenant mod I've been working on for a couple of weeks now.
Dhuran and GFireflyE expressed interest in checking out what I had so far, so once I felt comfortable with what I had so far, I sent them beta copies of my mod, to get some input.
Long story short, I broke GFireflyE's game. I had some loose/unclosed tags and such that caused his game to crash and such. In my flurry of cutting and pasting things, well sometimes things happen.
I've already apologized in the LH Support thread he started, but I feel really bad about this. Sure it should be an easy fix (delete my .xml modfiles, should fix the game), but nonetheless I don't like having put him through the crashing and odd behaviour my beta files seem to have caused him.
Seriously, I even played the game for a several hour stretch before zipping up the files, and wasn't seeing any issues. Otherwise I would have held off to track down whatever problem had cropped up, but I was seeing 'normal' behavior on my end...
I hadn't seen any significant issues on my end in the last dozen or so restarts of the game (other than one spell not targetting correctly and some text that needed some love), so I thought I had the 'errors' that were causing some of my earlier crashes licked. Obviously I had not, and a subsequent recheck of my .xml using an .xml editor showed where I had some missing/extra tags.
I've already sent him a PM to apologize, but I feel really bad about this. I honestly didn't think it would break his game so, so even if it ends up being easy to fix it still makes me sad.
GFireflyE, again my most humble apologies. I very much appreciate your willingness to help, and mean no ill will towards you whatsoever.
Community, I'll try to do better r.e. rechecking my tags before releasing extensive mods, even if just to a select few betatesters. This is my first extensive mod that I've released btw...