Adding new weapon points
How to check existing ones and how many more can be added?
how can I check how many weapon points an entity has and how many more it can support?
is there a difference accordingly to weapon type, such as beam, missle etc
How to check existing ones and how many more can be added?
how can I check how many weapon points an entity has and how many more it can support?
is there a difference accordingly to weapon type, such as beam, missle etc
From a graphical standpoint, each individual shot will pick random a meshpoint to strike while this is FALSE, whereas all shots will attempt to strike the exact same meshpoint while it is TRUE.
Other than those I don't think anything has mutliple targets per bank by default but I could be wrong. Either way, I personally think it looks better if the weapons have a somewhat scattered shot pattern (seeing dozens of weapons hit the same spot somehow feels wrong even with modern advances in fire control systems)
I admit I didn't notice titans firing on multiple targets ![]()
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