How should slaves look like?
Quendar often uses very strange units - slaves, who have -10 accuracy, but are armed and armored with best equipment and items. But because of their -10 Accuracy they are of low efficiency.
The main idea of slaves - be cheap cannon fodder for a sovereign.
So should slaves be limited to common weapons and armor? Or limit them just to leather armor and blunt weapons? What penalties should a slave have? Is -1 Attack, -1 Hit point better than -10 Accuracy?
Would it be interesting to make all female units a bit weaker than males but cheaper for all races (but not as cheap as slaves)? May be females could have special female bonuses? Eg. -1Attack, -1Hit point, +1 Initiative, +1 chance of critical hit?