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[1.5 Beta] [Bug] Disappearing tame beasts with beastmaster trait

[1.5 Beta] [Bug] Disappearing tame beasts with beastmaster trait

This is my first game with a beastmaster sovereign, so I'm not sure whether it's new to 1.5 or just new to me.  Most of the critters I've captured with the tame spell are showing up clouded in the army list.  If any of these units enter a city garrison, they instantly vanish without any warning, notice, or anything.  I presume this is intended to fix the exploit of gathering huge numbers of no maintenance powerful beasts to guard your cities, which is a fine idea.  But capturing a city and having your army mysteriously vanish is a bit disconcerting.  Equally bad is accidentally moving a group into a city, instead of next to the city, and having them similarly vanish.

33,134 views 37 replies
Reply #26 Top

*Looks at date of first post*

*Looks at today's date*

*Looks again at empty slots left behind by tamed creatures gone AWOL*

*Realizes issue is probably never going to be fixed*

*Remembers the name "Stardock" for future reference*

Reply #28 Top

To be fair, Primal_Savage, that official reply (which included no comments about when it was going to be addressed) was over two months ago.  

I personally have plenty of faith that this will get straightened out at some point, but no murmurs of 1.6 have surfaced anywhere.  That combined with the age of the game can lead to people to thinking it may have been abandoned (to clarify, I'm quite sure it hasn't been).  None of us know whether this is something that can be handled with a hotfix or if it requires a larger project, but frustration in one of the more popular classes being "broken" is certainly understandable.

Reply #30 Top


No sweat - hopefully we'll see 1.6 coming around the corner any day now.  In the meantime, it still is a great game :)

Reply #31 Top

Would be really nice to have a fix for this bug, it wrecks an entire faction and one of the most fun traits in the game.

Reply #33 Top

EDIT: Stumbled across a patch release announcement early next month. All is well in the Kingdom.

From a sleep addled mind:

Any way to roll back to when it still worked?

This bug is a game breaker for anyone using the ability; unless you save scum.

--

Examples in RPG Style:

- Tamed a cub as it has no soul to eat and took the den. Instant loss due to conquest without reason or who beat the kingdom.

- Tamed a few more and they were sent to various shows in the cities but they, apparently, disappeared without reason. (Nope, they did have trainers in the convoy to keep them in check. See; the sovereign is a Beastlord.)

- Working on a wasteland of steel and, suddenly, had all out war event. Refocused and took a town and was left with two mages in main army. Not a single gash on any in the army of 7 but two units left afterwards.

--

But, in all seriousness: I doubt this will be left broken by Stardock with respect to their work on games I have played in the past. Just really unusual to come back to after a few months of not playing as it was working perfectly back then.

 

Reply #34 Top

Bump.  I haven't played LH in a couple months now and am seriously jonesing for some game time but don't want the disappointment of having to deal with a gimped Beast Master....

Reply #35 Top

Quoting StevenAus, reply 18

I think it's caused by the wildland fix that Stardock put in, that attempted to make all stacks with the cloudy bubble (ie. stationary lair-guarding monsters) not move.  Problem is if a roaming monster gets added to a stationary stack, the whole stack becomes mobile.

If you made it so that if there are any stationary monsters in a stack the whole stack can't move PLUS convert stationary monsters to mobile monsters when they are tamed, you would have the perfect fix, both for the beastlord bug and the current attempted wildland fix.
End of StevenAus's quote

Yes, this is exactly what happened.  It will be fixed in 1.6.

Reply #36 Top

It looks like the bug still exists (although it's less frequent).  I spent an hour building up a fun monster stack, then entered a city for a turn to heal and half the army disappeared! 

Reply #37 Top

The patch is not out yet, for some dumb reason.