Anyone who has sent their armies over a long distance will probably have noticed that:
Your units will not move before you press the end-turn button.
That of course is mostly a good thing because this way you can change their orders during your turn.
However, If they are one square away from their destination but would have movement points left after that, by pressing end-turn you essentially waste a turn for your unit.
Right now the only way to help that is to manually go through your units turn after turn.
There is a really simple yet good solution to that.
In the game "Endless Space", a space-4-x, they added a little button next to the end-turn button that comes up whenever there are armies that haven't moved this turn.
By clicking it they execute all their remaining orders and if this would mean a unit would run out of orders you would be able to give it a new one.
That way you can have both the manual change of the orders at the beginning of the turn and you prevent the wasting of a turn or having to manually cycle through all units each turn.
If you are used to such a button from playing quite a lot of Endless Space but don't have it here, it's really quite a shame. It's a small task for a programmer but would help players a lot.