[1.40 Scenario BUG] Stuck at Kushar

The village of Kushar has built a monument on top of the path.  The path has a mountain on the other side so there is no way to get past by land.  There are no beaches past Kushar so moving past by ship is not possible.

27,971 views 16 replies
Reply #2 Top

The work around is to reload the game that was saved at Chapter 4.  If you are lucky, the monument will be in a different place and you can get through.

 

Reply #3 Top

I hope this gets fixed soon. I am not going to go back and redo 2 chapters on the "chance" I might move on (and the chance it might not work).

This completely halted the game for me.  :o

Reply #4 Top

+1, this is totally annoying. A quick fix could be a second beach. Boarding and unboarding is a pain to, It works just random and you are not able to set a path more than 1 tile away.!

Reply #6 Top

This bug still exists in v1.5. Started a new game and also stuck behind the village.

Reply #7 Top

I was able to get passed this by leveling Padar up in the previous chapter and getting high enough earth for a raise land spell.  The I cast the spell to the west of the city in the water right where the ground starts to turn purple.  I was then able to get on land by ship.  Hope this helps someone while we wait for a fix.

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Reply #8 Top

Thank you.  I've been stuck at that spot.

Reply #9 Top

 And one more. Sadly no terraforming spells, nor want to do all over again for the chance :(

 

 I dont want to know how many people spent hours yet trying to land somewhere else.

Reply #11 Top

i spent 3 days trying to unload my party past the kushar city because i thought that is was intentional, god im so furious....im still stuck there btw.

Reply #12 Top

A quick help: if you don't have Padar with Raise Land you can use Destiny's Insight until you can cast level 3 Earth spells.

Reply #14 Top

I've just run into it as well... This is one stupid bug to ruin an entire scenario!

 

Reply #15 Top

This will be fixed in 1.6.

Reply #16 Top

Raising a land is saving the world...

Thanks for the map model designer who allow this magic to affect not only the target tile but also one more around in order to make it look smooth.

Stupid game and good designer.