[Issue][Most Recent Version] Still getting delay to display results of combat with Sovereign Archer

So, I know many people don't use auto-resolve, but I like to use it to clean up the fodder in mid-late game when I clearly will win with little loss.  As in previous versions, the game appears to hang after auto-resolution of combat with my Archer Sovereign army stack.  Strangely, the "hang" or "delay" (which is quite lengthy--sometimes 10 seconds or more) only starts to happen after my Archer Sovereign has picked up a few levels of Assassin.  Originally I thought Rain of Arrows was the culprit, but it starts before my sovereign can get that ability.  Very odd.  I'm not sure if it is limited to armies with ranged units/leaders or something?

2,532 views 2 replies
Reply #1 Top

Are the other units in the stack mounted and ranged? I think what is happening is some amount of kiting going on during the auto-resolve simulation. I don't think there are any map boundaries during the sim and mobile ranged units just tend to repeatedly move back I think. I tend to get a second or two delay whenever I fight one of those archer spider hybrid monsters, that's what I assume is happening though I don't recall actually checking the combat log to confirm. You can probably see what's going on in the log, I'm guessing there are a lot of lines of "Enemy moved toward X" "X moved away from Y" or whatever, and I'd guess this starts once your sov gets a mount and/or a movement buff.

My other theory is roots messing up the sim (those archer spider things usually come with spiders with roots), but this one is less likely since I don't think any active skills are used during the sim, and I don't remember if the assassin gets a root.

Reply #2 Top

It happens to me too.

Instead of fix it in the next patch. There are a few ways to shorten the delay for now.

The first one is to actually go in to tactic battle field, then click the auto resolve there, instead of auto resolve in strategy map.

The second one is to auto resolve in strategy map, then click another stack of your army after that, the auto resolve result will usually show up right after you click the other army of yours.

I hope it helps.