Bug 1.3 Captured enemy city cannot build ongoing tasks

I captured an enemy city which had built nearly all available buildings, so I wanted to build gold. However this was not an option, in fact there was no option to build any of the ongoing projects (gold, growth, research, mana) even though they were all available in my other cities.

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Reply #1 Top

Sometimes one or two are available, but I've noticed sometimes that a few turns after I'd captured them they could build all the ongoing projects including the ones they were missing before.

Reply #2 Top

I've seen this as well.  I was able to build the ongoing projects after a few turns, although they didn't all restore at once.  Usually I'd get wealth first, which sucks because my tax rate is usually None.

Reply #4 Top

it MIGHT be the 'unrest' effect on the newly conqoured citys.

harpo

Reply #5 Top

Nope, I figured the same, but I just had one where I knocked the unrest to 0 with a combination of empire wide -unrest and city enchantment. None of the conquered cities were able to do ongoing tasks and they were all at 0-8% unrest. The reload didn't work, but I still have that saved game so I'll double check.