[bug][1.3beta] Assassin break ability does no damage

I see that this has been reported for 0.8 where it was also not removing the target s defense. 

The ability does remove all the targets defense but I have never seen it do any damage.

 

The descriptions for the ability are

Trait : "Attack that does normal damage and removes all the targets defense for 3 actions"

Combat : "Normal attack that also removes all targets defense for 3 actions"

4,126 views 2 replies
Reply #1 Top


I proposed a fix for this in April. So, I'll repost a modified fix following closer to the description of the trait

https://dl.dropboxusercontent.com/u/75549875/Fallen%20Enchantress/Abilities/breakfix.zip

it simply adds the game modifier to the attack. (notice that it is a normal attack, unlike my previous fix, which accounted for all bonuses with the weapon)

        <GameModifier>
           <ModType>Unit</ModType>
           <Attribute>DefendableDamage</Attribute>
           <AttackStat>UnitStat_Attack_Pierce</AttackStat>
           <Calculate InternalName="Value" ValueOwner="CastingUnit">
                  <Expression><![CDATA[[UnitStat_CominedAttack]]]></Expression>
           </Calculate>
        </GameModifier>

In my game however the defense bonus is removed, and oddity that may occur is that if the unit is defending and you add break it loses all defense, but if the unit is not defending and then defends it adds that extra defense giving them an effective 5 armor.

 

Reply #2 Top

Fixed, thanks!