[1.3b] Scenario Monster Units Not Wandering
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As the title says wild monsters in the campaign no longer move or wander.
As the title says wild monsters in the campaign no longer move or wander.
Fixed, thanks. (Brad fixed it in 2 minutes after I had been hunting for it for an hour!!!!!)
Not sure if this is related but during play with the the Beta, the winter lord giant yeti guy was wandering around outside his area. Is this intended or a bug? I would think he would stick in place or at least stay within the borders of his quest area.
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