How do I set Waypoints?


When I set a city queue to train up a bunch of units, and I want them all sent to location L, how do I do this? I can't seem to find a way and appear to have to manually tell each one to travel to the destination by point-and-click. What am I missing?

Thanks

10,408 views 11 replies
Reply #1 Top


Or maybe it's not called waypoints, but I hope you know what I mean -- a Rally Point perhaps?

Reply #2 Top

Have you tried holding down shift while you click on them?  Should highlight them together.

 

Otherwise not sure what you're referring to.

Reply #3 Top


I mean a Rallypoint, by which I can tell a city to send all units it trains to Location L

Reply #4 Top

I'm not aware of any way to set rally points. It might be nice but to be honest I've never really trained enough units that it's been an issue. The number of cities and number which are training troops in an average Legendary Heroes just isn't on the scale it can be in a large tank war in Civilization, for example.

With heroes, magic, summoned units, etc., it's not hard to complete a game having trained fewer than ten units. Zero units except Pioneers is perfectly feasible. There are other parts of the user interface which I'd like to see improved first.

Reply #5 Top

Wow that really surprises me. I can see that as feasible for tiny maps, but not for anything approaching 10x10 or larger.

But I take it you are saying that there is no way currently to set rally points. If so, I agree that there are more serious issues to address immediately, but I do believe that this should be looked into for 1.4 or 1.5, as I do believe it is a "standard" in grand strategy and has been for some years.

Reply #6 Top

Especially if you've got Tame, you can build as strong an army as you'll ever need with tamed beasts, heroes and summoned units.

I do train units but I favour quality over quantity and normally only have one proper stack, so I probably don't train more than twenty units in a game on a medium map.

Reply #7 Top
I favor quality over quantity as well. On a small/med map, I generally have, by games end, three stacks of troops. The oldest are the first troops i train. Next are the troops I train mid game at my best citidal, with spell perks, etc. My last stack of troops are trained at my final citidal, with many bonus affects. The older stacks are sent to defense duty of my cities. The newest stack goes campaigning with the sov.
Reply #8 Top

I enjoy building loads of cheap units and sending them all over the place on large maps.  Leather-armored cheapo-units are easily spammable and can be replenished quickly when they inevitably die, and they're ideal for fighting off enemy armies and razing their cities and allow you to level up other heroes without wasting valuable monster xp hehe. 

Reply #9 Top

Hehe.  Yeah well its been that way for the last 2 games, I still hold out some hope that some year they focus more on things like this...

Reply #10 Top


On anything larger than a small map, I train more than 20 units, because I enjoy that aspect (unit design) of the game, and I'd like at least the option to train units and have them sent to a rally point.

Reply #11 Top

2nd, rally points would be convenient.