[Bug/Glitch 1.2 LH] Two round Cooldown when it says it should be Three round Cooldown.


Good Morning

Previously in one of Trojamic's Let's Plays, he made mention of the Tremor spell having a cooldown of 3 turns, yet the enemy units being able to move after only 2 turns.

I have found another encounter of this phenomina.

The Staff of the Furnace has a Flame Dart attack with a cooldown of 3 turns, yet I am able to fire the spell every 2 turns.

There should be some consistency with the desciption text versus the actual spell.

Thanks

4,819 views 2 replies
Reply #1 Top

It counts the turn the spell is cast as 1 of the 3 turns.

Reply #2 Top

Quoting parrottmath, reply 1
It counts the turn the spell is cast as 1 of the 3 turns.
End of parrottmath's quote

I know it does. But there in lies the problem. A turn should be marked by the transition from one turn to the next. It shouldn't count the turn it's cast....

it just seems awkward and confusing....and it makes people like Trojamic angry. ;)